Other Game Systems
Feedback Status Comment I liked how your character climbed into bed when you logged out from an inn in version 1.0. Any chance we can see this feature in ARR? Addressed in Beta Phase 3 In Beta phase 3, your character will once again climb into bed to log out. Check it out and let us know what you think! Why am I unable to sit in the chairs at the Carline Canopy? Addressed in Beta Phase 3 In Beta phase 3, you will be able to sit in those chairs! I would like to see a “thank you” emote added. Addressed in Beta Phase 3 In Beta 3 we’ve implemented a very large volume of expressions and emotes to express a lot of different emotions. I would like to be able to move the camera around when I sit in first person view. Addressed in Beta Phase 3 We’ve addressed this in Beta phase 3. Please check it out! When you jump off a cliff while sprinting, you fall down in a 90 degree angle instead of in an arc. Can you change this? Addressed in Beta Phase 3 In Beta phase 3 we’ve made it so there is more of a natural feel to movement, and you will now fall in a parabolic line. Can you loosen up the conditions of the chat filter? Addressed in Beta Phase 3 We’ve updated the text filter for Beta phase 3, so please check it out. I would like to be able to search for a player with their character name and also be able to invite them from any location. Addressed in Beta Phase 3 It is possible to search for players in other areas and invite them. Also, in Beta phase 3 you can click on the names of players displayed in the chat log to invite them as well! I would like to be able to interact with the book in the inn to open up a menu of some kind and be able to use the bed freely. Addressed in Beta Phase 3 After Beta phase 4, you will be able to replay a cut scene by interacting with the book. In addition, you will be able to use the bed from Beta phase 3. When I logged out while in walk mode, I couldn’t deactivate it when I logged in with a new character. Addressed in Beta Phase 3 Sorry about the wait. This has been addressed in Beta phase 3. I would like to be able to incoporate gear sets within a macro so that I can switch classes with ease. Addressed in Beta Phase 3 In Beta phase 3, you will be able to register gear sets to your hotbar. Please test it out and let us know what you think! I would like the minions to have its own category instead of having them under the GENERAL tab. Addressed in Beta Phase 3 In Beta phase 3, minons will have their own tab! I would like to be able to send a party invite to a player in another area. Addressed in Beta Phase 3 In Beta phase 3, you will be able to invite a player in another area. In addition, you will be able to invite a player by clicking on their name in the chat logs. Please test it out and let us know what you think! Please increase the locations that we can climb up to by using jump. Addressed in Beta Phase 3 Additional areas have been implemented in Beta phase 3. You’ll be surprised to see where you are able to climb! While we are currently able to switch tabs using the L/R buttons in gamepad mode, I would like to be able to hold down the button and loop through the tabs. Addressed in Beta Phase 3 In Beta 3 we’ve implemented the hold, toggle, and mix settings. Please choose which mode fits you best. Currently, my HP bar disappears when I turn off my name plate. I would like to be able to set them individually. Also, please let us hide the minion’s names too. Addressed in Beta Phase 3 In Beta phase 3, you will be able to invidiually hide/display the name plates, HP bar, minion names, etc. We plan to implement additional options up until the official release and even more after release. Currently, when you try to jump from the tree to the wooden stairs in The Matron’s Lethe, you occasionally fall through because of the broken fences. Could you please fix this? Addressed in Beta Phase 3 The fences have been fixed in Beta phase 3! I don’t think a log out timer is necessary when logging out in a sanctuary. Addressed in Beta Phase 3 In Beta phase 3, the log out timer won’t appear when you log out in a sanctuary. Please apply the feature where you can press the control key to hide player name plates to minions as well. Addressed in Beta Phase 3 Target filters will be introduced in Beta phase 3. The feature can be used to filter out the minions. Please note that the target filter is binded to the X key (previously Ctrl) and the assigned key can be changed through the settings. I would like to see some sample macros in the macros menu. Planning to Address in Beta Phase 4 We plan to add some sample macros in Beta phase 4. We hope the players start out by editing these sample macros and eventually get into the more complicated stuff. I would like the new players to start out with some sort of “New Player” icon. Planning to Address in Beta Phase 4 We plan to have this implemented because we thought it would be useful for recruiting new members for free companies. While the free companies will be implemented in Beta phase 3, the “New Player” icons will be available in Beta phase 4. Make it possible to receive teleports from party members even when you are sitting. Planning to Address in Beta Phase 4 We plan to make this available by Beta phase 4. Can you make it possible to check the map to see which aetherytes within a city are unlocked? Planning to Address in Beta Phase 4 Starting from Beta phase 4, when using teleport, the aethernet or a chocobo porter, you will be able to choose a destination via a special map. You will be able to confirm status through this special map. I would like the GM text to be in different colors so we can tell the difference between a normal player. Planning to Address in Beta Phase 4 We are working to address this, so please wait just a bit longer. If we accidentally buy more than one of the same minion, do we just have to throw the extras away? Planning to Address in Beta Phase 4 We’ll make adjustments so that minions can be sold to NPCs. Depending on what you target when executing an emote, the text is sometimes unnatural. Continuing to Adjust The emote expressions generally turn out to be unnatural when executed on something other than a character. Therefore, we’ve made edits to the expressions currently, but we would like to continue to adjust these expressions to make them even more appropriate on an even smaller scale. I would like to be able to do more emotes while sitting. Addressing as needed While the number are somewhat limited with the current Beta Test, we will be adjusting this for the official release. Please look forward to it. I would like the biology of monsters and NPCs to be more realistic (i.e. the stronger monsters eat the weaker monsters, monsters moving in packs, etc.). Continuing to Discuss While we have partially implemented these features in Beta phase 3, we will continue to do so throughout future updates. I would like to be able to send a friend invite to an offline player. Continuing to Discuss There is currently no system in place for sending friend requests to players who are offline. We will continue to look into this. Can you implement a place where Padjal reside? Continuing to Discuss It’s said that Padjal used to reside in the Haukke Manor. We may eventually reveal more info regarding the Padjal at a later time. I would like to earn experience points when I do something for the first time. Continuing to Discuss Currently, there are achievements that record a player’s actions and also rewards obtained by discovering new features during their adventures. There are items that are already implemented and items that we plan to add in the future. We will continue to add new items, so please stay tuned! I would like to be able to view all the text commands and also see a tutorial for the text commands. Continuing to Discuss We plan on looking into a way to add this after the UI display framework has been solidified, as we feel it would be inconvenient to not see them all at once. Until then, we will be addressing this by showing them all in the manual. We appreciate your understanding. I would like to be able to know all the in-game terms (NPC names, areas, facilities, mob names, etc.) in both English and Japanese. Continuing to Discuss The auto-translation feature (Tab key) was specifically made for this purpose. Additional terms are unlocked throughout your gameplay experience (i.e. speaking to new NPCs, visiting new maps, etc.). However, please note that it’s technically very difficult to add an auto-translate term for all the terms in the game. Please provide feedback if you find the need of a specific term to be added. When I ride into town while riding a chocobo and I get knocked off, there’s a message that appears, but I find it useless. Continuing to Discuss We will continue to look into this as we understand your feelings wanting to ride into town on your chocobos. Please implement test dummies so we can test out WS and magic spells. Continuing to Discuss We’re currently looking into implementing an object that can used to test out actions. Make it so treasure chests spawn in the field. Continuing to Discuss Not only will we implement treasure chests, you will be able to obtain items and achievements by searching the field. We’ll do our best to implement this as soon as possible. The water is so pretty! When will we be able to swim? Planning to Update after Official Service Begins Heading towards the release, we plan on improving the water quality even more. We understand that it looks so nice you want to dive right in, so please hang in there until we address this in an update after launch. I would like to be able to use the push-up emote seen in the lancer’s guild. Planning to Update after Official Service Begins We plan on adding emotes moving forward, and will look into addressing this in an update after launch. Make it possible to write notes on the map. Planning to Update after Official Service Begins The maps was originally designed to show various info to prevent the need of including a note feature. However, we could certainly think of situations where a marker feature (similar to FFXI) could be useful for noting locations of treasure chests. We are currently considering a feature where you can share the location of a destination and the ability to share a location through the chat logs. When you are only in your undergarments, or you are wearing low level gear, can you make it so NPCs laugh or tease you? Planning to Update after Official Service Begins We like the idea of NPCs performing fashion checks on the players! We’ll look into adding this after the official release. The font size used for the excited NPCs seem too small. Working as Intended We currently don’t have plans to increase the font size because it’s only there for enjoyment purposes. I would like to unlock the Hunting Log through a tutorial. Working as Intended We would first like the players to experience a battle without the Hunting Log. Therefore, you will obtain the Hunting Log at your corresponding guild when you complete the level 1 class quest. I would like to see my movement speed decrease when I sustain falling damage. Working as Intended While that idea is very interesting, that would cause too much stress on players. However, we may implement a similar feature through PvP content. The timing of the displayed falling damage seems to be off. Working as Intended There’s a slight pause between the displayed damage and when you hit the ground because the system has to calculate the damage depending on the height and then relay that info. We’ll do our best to minimize this delay as much as we can. Why does it take so long for me to be able to move when I first activate an aethryte? Working as Intended We intentionally made it this way considering new players. Therefore, we have no plans to change it. Monsters that used to detect by sound in version 1.0 now aggro even when characters are walking. Working as Intended We have completely revamped how the detection works. Generally, monsters detect through sight (90 degree view). In addition, monsters that don’t have eyes can sense in a 360 degree area. Detection through sound can be very difficult to understand so we plan to keep it away until we come up with exiciting content to use it in. Are there plans to implement invisible and sneak? No Plans to Address We currently have no plans to implement them. I noticed that you can see the names of places on a map even if I haven’t unlocked it. Can you hide those? No Plans to Address We believe it will be too stressful if we hid the facility names and the area names so decided to keep the minimal info displayed. Are there any plans to implement a limit on how many times a person could use an emote simultaneously to prevent spam? No Plans to Address The possibilites of emotes are endless! For example, you can combine the emotes with the dance moves. We didn’t want to implement any limitations because we thought it would impact a player’s ability to role-play. Please implement a login queue for individual Worlds. No Plans to Address While there is a queue in place for logging into the lobby server, a queue for each individual world would cause too much stress, so we will not be addressing this. I don’t like how I have to spend gil to teleport. No Plans to Address It’s said that the gil is spent to fix the aethrytes around the world of Eorzea! Without the gil, how will they be able to keep the aethrytes maintained? I would like to see additional chat channels such as “Town Channel,” “Trade Channel,” “Friends Channel,” etc. No Plans to Address In Beta phase 3, linkshells and free companies have been added, and the opportunities to chat will increase, so we would like you to utilize the current channels such as tell, etc. Please make the map icons semi-transparent if there’s a height difference. No Plans to Address While we understand these requests for when FATEs and quests appear on maps with height differences, we would like you to explore the areas, so we will not be addressing this. We appreciate your understanding. I would like to see if my party member passed on an item roll, or see their roll number. No Plans to Address As this could potentially cause a lot of communication trouble, we are not planning to implement this at the moment. I would like the repair fee to be either in stages or at a metered rate. No Plans to Address If we were to make repair costs a metered rate, it’s thought that players would wait until the last minute to repair gear. Doing this would cause a lot of stress worrying about gear damage while playing content when your gear is nearly broken, so we’ve made it so that regardless of when you repair your gear the cost does not change. I would like to be able to tell players not to help or have the ability to block their aid. No Plans to Address Since this could result in trouble arising, and it is also difficult to convey this as a policy to new MMORPG players, we will not be addressing this. I would like to be able to insta-cast swift song. No Plans to Address Taking battle balance into consideration we will not be addressing this. We apologize and appreciate your understanding. Can the teleport animation be flashier? No Plans to Address The animation of this spell in FFXIV: ARR has been modeled after the previous FINAL FANTASY games, where teleport has been classified as Time Magic. I would like to be able to speak to an NPC while riding a chocobo. No Plans to Address While it’s technically possible to talk to NPCs while mounted, we’ve balanced the current feature due to the fact that there are cutscenes and battles that commence when talking to NPCs, not only dialogue. I would like to see chat bubbles used for more NPCs. No Plans to Address We carefully looked into how this will impact the connection speed and memory that’s available, but we have ultimately decided not to add any more more chat bubbles.