User Interface Beta Test Phase 3 Feedback – Final Fantasy XIV: A Realm Reborn

User Interface

Feedback Status Comment
Can the initial behavior of “Alt + L” be “Last Opened LS”? Beta Phase 3 We’ve addressed this in Beta Phase 3!
I would like to be able to increase the font size of the UI text. Beta Phase 4 In Beta Phase 4, you can now select from three different window sizes: 80%, 100%, 120%.
Can you add a grid in the HUD layout mode? Beta Phase 4 We’ve addressed this in Beta Phase 4! Also, we’ve change the response times when changing window positioning making it easier to do, so please check it out!
I would like to be able to view my surroundings in first person camera mode while my character is sitting down. Beta Phase 4 This has been implemented in Beta Phase 4. However, it is difficult to implement these camera controls using only a gamepad. We will continue to work to address this issue.
I would like to be able to toggle my helmet display on/off through the character window. Beta Phase 4 We’ve made it possible to toggle your helmet and main/off-hand weapon on and off via the character window.
The materia melding screen is cutoff when I open it. Are there any plans to fix this? Beta Phase 4 In Beta Phase 4, we’ve made adjustments so the screen is no longer cutoff.
If I don’t have an action set in a certain slot of my hotbar, can it be invisible? Beta Phase 4 We’ve addressed this in Beta Phase 4!
Certain monster names are being caught by the chat filter. Are there any plans to fix this? Beta Phase 4 We’ve made adjustments, but there is a possibility that this may still happen, so if similar problems occur, please report it on the forum!
The position of my windows does not match the position of the windows that I have selected in the HUD layout mode. Beta Phase 4 We’ve addressed this in Beta Phase 4!
If I place hotbar 1 and 2 too close to eachother in the HUD layout mode, the mouse doesn’t seem to respond properly around the border of the 2 bars. Beta Phase 4 We’ve addressed this in Beta Phase 4!
Please add a text command to turn on/off your helmet similar to 1.0. Beta Phase 4 We’ve addressed this in Beta Phase 4!
I would like to be able to use the cross hotbar in the Windows version. Beta Phase 4 We’ve addressed this in Beta Phase 4!
I would like to be able to copy & paste the text from the log window. Beta Phase 4 By selecting the text you want to copy from the log window with your mouse, you can press Ctrl+C to copy it and then enter it in a chat box with Ctrl+V.
I would like to see the alphabet letter assigned to enemies be displayed in the target bar as well. Beta Phase 4 We’ve addressed this in Beta Phase 4!
I would like an “Update Gear Set” button on the character window. Beta Phase 4 We’ve addressed this in Beta Phase 4!
I would like to be able to choose which icons to display and which to hide on my cross hotbar. Beta Phase 4 We’ve addressed this in Beta Phase 4!
When I enter a text in Cyrillic alphabet, there’s an unusual amount of space between each character. Are there any plans to fix this? Beta Phase 4 In Beta Phase 4 we’ve addressed the character width data.
It’s difficult to tell if a monster is passive or aggressive because I have difficulty with certain colors in my vision. Beta Phase 4 We’ve addressed this in Beta Phase 4!
Make it so emotes from players who are on your blacklist are not shown in the log. Beta Phase 4 We’ve addressed this in Beta Phase 4!
For LS members that are online, make it so those that are on your friend list appear on the top. Beta Phase 4 We’ve added a setting in Beta Phase 4 that makes it so that online members will appear on the top of the list.
Please implement a feature that toggles each UI window display on and off. Beta Phase 4 In Beta Phase 4 we’ve added a display toggle for many UI elements. In addition to this, we plan on adding another feature that will let you display or hide windows while in battle depending on specific circumstances.
When an action’s details are displayed, it often covers up other actions, so please make it possible to toggle this on and off or have it display away from the mouse pointer. Beta Phase 4 In Beta Phase 4 we’ve made it possible to change the display method for item help text and action help text in the configuration.
Make it so Alt+L functions while in instanced content. Beta Phase 4 We’ve addressed this in Beta Phase 4!
Make it possible to use map features such as scrolling and zooming in and out while auto-running. Beta Phase 4 In both gamepad mode and mouse mode, we’ve made it possible to scroll and zoom in and out of the 2D map window while auto-running.
It’s annoying that the player search level goes back to 1 with every search, so please make it so it is remembered. Beta Phase 4 In Beta Phase 4 we’ve made adjustments so that the previous search criteria are remembered.
There are times where the “Item Help” and “Action Help” windows stop appearing. Are there any plans to fix this? Beta Phase 4 We’ve addressed this in Beta Phase 4!
Enable shortcut keys for shops and the aetheryte screen within city-states. Beta Phase 4 In Beta Phase 4 we’ve made it so shortcuts are enabled.
The “Item Help” appears on the left/right depending on the position of the window. Can you add an option that prevents it from displaying to the right/left? Beta Phase 4 Originally this feature was created in response to the display covering up aspects of the default screen resolution. In Beta Phase 4, we’ve added the “Detailed information display type” configuration setting that will make the display position static.
I would like to be able to take a screenshot on the PS3 version. Beta Phase 4 We’ve addressed this in Beta Phase 4!
When the map goes semi-transparent, make it so the text does not do the same. After Launch We are currently looking into adjusting the text and icon displays.
When a cutscene finishes, the finger cursor comes down to the log window. Please fix this. After Launch While it will be after launch, we are looking into whether or not we can fix this. We apologize for the inconvenience, but appreciate your understanding.
Would it be possible to remember the service account that I logged into previously so I don’t have to select it every time I log into my account? After Launch While this will be addressed after launch, we would like to look into this carefully.
Make it easier to see the battle log. After Launch We’ve made adjustments in Beta Phase 4, but under certain circumstances it’s still difficult to see the log, so we will be continuing to make adjustments.
Make it easier to push the level sync button for FATE for the PS3 version. After Launch We are looking into adjusting the HUD selection operation when using gamepad mode. To accompany this, we plan plan on making it quicker to access the level sync button.
Organize the emote list alphabetically. After Launch This would be hard to use if you were not used to the command names in English. We plan on separating them by category to improve the visibility.
Once the limit break gauge is full, make the limit break icon that is set to the hot bar flash. After Launch We plan on addressing this after launch in order to improve visibility.
The maximum number of gear sets is 22, so please add more. After Launch After launch we will be adding gear sets as a reward for job quests.
When changing gear sets, the equipment in the Armoury Chest gets rearranged, so please make it so that it doesn’t change. After Launch We are looking into displaying the items you have equipped in the Armoury Chest. With this, we plan to eliminate the varying positions of equipment when switching gear sets.
I would like the background of the chat window to be transparent. After Launch We would like to look into this after launch.
I would like to be able to change the location of where screenshots are saved. Continuing to Discuss We are currently looking into make it possible to change the directory where you save screenshots. Please wait a bit longer for implementation.
I would like to be able to sort my friend list in groups like LS or free company. Continuing to Discuss The development team is aware of the desire for making it easier to read the friends list. However, other implementation items are being prioritized and we will look into this after launch.
I would like to be able to take a screenshot while I’m watching a cut scene. Continuing to Discuss As posted on the Beta Test Forum on 6/20, we are looking into addressing this after launch. We are looking into this for not only during cutscenes, but for the character selection screen and almost all other areas. However, we are at the point where we need to clear the technical hurdles for each screen so we ask that you please wait a little while longer.
Please increase the usability of the cross hotbar. Continuing to Discuss In Beta Phase 4 we implemented a variety of cross hot bar options to help facilitate this.
I would like to be able to sort my inventory. Continuing to Discuss We plan on addressing this in an update after launch.
Set the PT disband/leave button to an easier to see location. Continuing to Discuss We are currently looking into whether we can add a leave/disband feature to the sub-command list that is displayed when right-clicking on the party list.
Make it so hitting the escape key once deletes all the text input in the chat box, and hitting it a second time will exit out of chat mode. Continuing to Discuss This is the system that was in 1.0, but we received a lot of feedback requesting to make it so what was input into it couldn’t be deleted mid-way. Following this, after launch we will look into a config setting that will let you delete text when you cancel out of log window input mode.In regards to getting out of chat mode, by using key binds it will be possible to exit out of chat mode quickly, so please try and use them.
Could you implement an Armoury Chest dedicated to gathering/crafting classes? Continuing to discuss We’ve been considering this, but the time period in which we address this has not been decided.
I would like to be able to cycle through my targets with the mouse wheel (up/down). Working as Intended The functions of the right and left mouse buttons, as well as the mouse wheel, have been implemented in a way that is systematically different from other in game functions. Therefore, there are no plans to allow different actions to be assigned to these buttons.
I would like to see a button in the character window where it automatically equips the best gear you currently possess. Working as Intended As we are currently at the stage where we are making adjustments for whether or not to implement the feature that compares items to what you are currently wearing, we do not have any plans to address this at the moment.
Since I can use a keyboard and mouse on PS3, I would like to be able to use the default Windows UI there as well. Working as Intended Using the keyboard and mouse as controls is currently possible. It’s not possible to use the same UI, however, due to display lag and resolution issues. Though, we do support the mouse controls, so please try it out.
When pushing the Scroll Lock key, make it so the targeting ring displayed is hidden as well. Working as Intended The ring displayed when targeting something is a result of a graphical effect and not the UI, and we currently have no plans to address this. We appreciate your understanding.
When pressing Alt+R, all of the names of the people you have exchanged tells with will cycle. Please make it so only the ones from that day are retained. Working as Intended While there are difficult aspects to this, it’s possible to limit the tells to only those received while you were logged in that day, so we will look into this.However, in 1.0 when this feature did not exist we received requests asking to preserve the tell history from previous log ins and made the system the way it is. We will look into making it possible to toggle this in the configuration.
Make it possible to use keyboard controls on the PS3 version as well. Working as Intended Currently it’s possible to use the keyboard, but if the request is to be able to use only the keyboard without using the gamepad and keyboard, then we do not have plans to address this.
When level synced, add some kind of marking to the actions set on the hot bar to make it easier to know if actions can be used or not. Working as Intended Though we do not have plans of displaying the level sync mark on the hot bar, we will blacken out the icons set to the hot bar which will show you cannot use them due to level sync.
Make it possible to see the adjacent map, but grayed out. Working as Intended We currently have no plans to address this. We appreciate your understanding.
Display not only color for enmity, but other visual indicators as well. Working as Intended We’ve made a couple of changes to the enmity list display in Beta Phase 4. We are continuing to look into adjustments for the enmity list.
Add name plates to the blue dots representing party members on the map. Working as Intended Currently you can display the character’s name by hovering with the cursor, but we do not have any plans of making this so it is displayed constantly.
Make it so there is a notification in the chat log when a player who is on your friends list logs in. No Plans to Address Considering server lag, addressing this at the current point in time is extremely difficult. We appreciate your understanding.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s