Reference/Check List list for #FFXIV Zodiac Weapon Atmas

  • Southern Thanalan: Atma of the Scorpion
  • Eastern Thanalan: Atma of the Bull
  • Western Thanalan: Atma of the Twins
  • Central Thanalan: Atma of the Scales
  • Central Shroud: Atma of the Maiden (In-game Journal mistakenly lists this as “Central Thanalan”)
  • East Shroud: Atma of the Goat
  • North Shroud: Atma of the Archer
  • Upper La Nocea: Atma of the Water Eater
  • Middle La Nocea: Atma of the Ram
  • Outer La Nocea: Atma of the Lion
  • Lower La Nocea: Atma of the Fish
  • Western La Nocea: Atma of the Crab
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So You Just Hit Level 50 in FFXIV Patch 2.1 – Guide by CrabCommander

I’ve been meaning to write something up for myself just to get everything straight and stored away somewhere not in my brain. And voila! Someone already did it, huzzah for lazy enabled taru /bounces around. Thanks CrabCommander for compiling this quick To-Do list that I can just link to my buddies  as more and more of then are hitting cap.


So you just hit 50, and now you’re wondering where to go from here. Well, I don’t think anyone can tell you explicitly what should be done in exactly what order, and you certainly can skips steps, but here’s the most gentle slope for introduction to end-game.

  1. Fresh 50? Ready to see what the world has to offer? Lets get to it then.
    • Finish Your Job/Story Quests – Your Job quests will net you your last skills and your Artifact gear. Do them. The main quest up through Praetorium is required for practically all other Level 50 content.
    • Replace Your Trash Items – If you have any items below iLevel 45, they should probably be replaced with crafted/purchased items. You should pay particular attention to your weaponry.
    • Castrum Meridianum and The Praetorium – You’ll need to run them once for story, but feel free to run them a few times extra if you like during this stage to acquire more Tomestones of Philosophy and get comfortable with level 50 content.
  2. Time for the basic content! This stuff can be done with your fancy new fresh 50 gear.
    • Ifrit Hard Mode – Unlocked in the Waking Sands, he’s an easy and simple mechanics fight which drops iLevel 60 Weaponry.
    • Wanderer’s Palace and Amdapor Keep – You’ll have to do these anyways for your GC and Relic quest eventually anyways, but they also drop some comfy iLevel 55 gear to get you started, and are an easy completion even in fresh 50 gear (particularly now that AK’s difficulty has been nerfed).
    • Relic Quest Line – It’s probably a good time to start on your Relic Quest. It’ll take you through Chimera, Hydra, and back through the content you’ve completed at this point. At minimum you’ll want it all caught up before you get to Titan some time down the road.
  3. Got a few pieces of iLevel 55? Weapon at least level 55, or an Ifrit weapon if you’re lucky? Good, next step up!
    • Garuda Hard Mode – Like before, unlocked in the Waking Sands, Garuda is a more complex fight, and one which requires some gear at least to pass various checks on your stats. She turns out cool looking iLevel 70 weapons for your trouble.
    • Copperbell HM and Haukke HM – The next step up in 4 Man dungeons, these guys provide a little more challenge, but better rewards, in the form of iLevel 60 gear of all varieties.
    • Pharos Sirius – The hardest of the 4 man dungeons in 2.1, Pharos is a reasonable completion as you near the end of this proverbial tier. Feel free to challenge it for some more iLevel 60 items and fun as you stretch your legs.
    • Darklight Gear – At this point, you’re probably also sitting on a nice stack of Philosophy Tomes. Feel free to turn those guys into some Darklight gear for yourself to start filling in your lower iLevel slots. You’ll need it!
  4. Feeling suave in your mixture of iLevel 55-70 gear? Time to start stepping up your game with the big challenges!
    • Titan Hard Mode – The last barrier in the route to Relic, clearing Titan should be your goal for this tier. The first fight that truly stresses both Mechanics and raw numbers. An HP in the range of 3200+ is an absolute minimum for this fight. Also drops iLevel 80 Weaponry.
    • Good King Moggle Mog XII – Feeling the pain on Titan? Finish pushing through the main story and eventually you’ll run into this guy. He’s a fun fight with a challenge level similar to Garuda HM that drops iLevel 75 Weapons. A helpful stopgap if you find yourself rockblocked by Titan for an extended period of time. Or if you just really like Moogles.
    • AF+1/Heroes Gear – By now you might be sitting on at least a few hundred Myth tomes. Feel free to start changing them in for some iLevel 90 gear in Revenant’s Toll. Even a single piece can drastically boost your stats up at this point.
    • Ultima – The Ultima fight is no joke, with a difficulty level similar to that of Titan. Still, for the adventurous with gear in the iLevel 65+ range, he can be taken down for some solid iLevel 80 Accessories.
    • Crystal Tower – If you can punch your way through the tiresome unlock quest, Crystal Tower can be a nice source of easy iLevel 80 gear. Although you can only walk out with one piece a week. Still, it’ll be better than almost anything else you can get for a while.
  5. Got your Relic? All Pimped out in iLevel 70-80 gear? Maybe a couple Myth tome items? Time for the final steps!
    • The Binding Coil of Bahamut – A Five Part dungeon with high mechanical complexity and numbers. Find yourself a good PUG or Static and have it. Drops some of the best gear in the game. Note: You cannot use the Duty Finder for Coil.
    • Relic Zenith – Save up those 900 Myths over time and upgrade your Relic at Gerolt’s forge for a quick 10 iLevel bonus in stats.
    • Extreme Mode Primals – The alternative option to a Relic +1, clearing all 3 can get you a fancy iLevel 90 weapon as well. You might find yourself needing the Relic +1 though just to get through them. They also drop iLevel 90 accessories and other fun items.

Tomestone farming in #FFXIV post patch 2.05 10/15/2013

With the recent update, additional options are now available when farming Mythology or Philosophy tomestones. I’ve listed what I think is the fastest areas to farm these tokens depending on party make up and efficiency.

Mythology Tomestones

  • Garuda Hard Mode – 170-200 myths per hour – 10 myths per win, 3-3.5 min runs assuming 1 tank, ignore plumes, DPS spam – dependent on gear and weapon check
  • Wanderer’s Palace – 120-170 myths per hour – 30 myths per win, 10.5-15 min runs
  • Amdapor Keep – 120-160 myths per hour – 40 myths per win, 15-20 min runs
  • Binding Coil of Bahamut – 150 myths per 1.5 hour per week – 50 myths per Turn 1, 2 and 4
  • Additional methods of obtaining mythology include Ifrit Hard Mode and Titan Hard Mode

Philosophy Tomestones

  • Wanderer’s Palace – 400-600 philo per hour – 100 philo per win, 10-15min runs
  • Castrum Meridianum, Praetorium and Amdapor Keep – 300-400 philo per hour – 100 philo per win, 15-20 min runs
  • Additional methods of obtaining philosophy are available as bonus tokens earned while doing other content after level 40+, however the three above appears the best farm method.

Official Patch Notes 2.05

Playable Content

  • The quest required for promotion to second lieutenant within a Grand Company has been changed.
    Before Changes   After Changes
    Quest Name Twisted Beliefs Gilding the Bilious
    Requirement Clear Amdapor Keep Clear the Aurum Vale
    Quest Level Level 50 Level 47

    * Players who have accepted the quest Twisted Beliefs but have yet to clear Amdapor Keep are required to abandon the quest and accept the quest Gilding the Bilious.

  • Airships and ferry fares have been reduced.
    * Chocobo porter fees will remain the same.
  • Experience received from miner and botanist guildleves has been increased.
  • Additional details regarding quest progression have been added to the journal entries for the subquest A Relic Reborn.

Battle System

  • In addition to improving instance server stability, additional servers have been added for the following duties:
    • The Wanderer’s Palace
    • Amdapor Keep
  • The number of Allagan Tomestones of Philosophy awarded for completing the following duties has been increased:
    • The Wanderer’s Palace
    • Amdapor Keep
  • The number of Allagan Tomestones of Mythology awarded for completing the following duties has been increased:
    • The Wanderer’s Palace
    • The Howling Eye (Hard)
    • The Navel (Hard)
  • Enemies in the following duties will now drop gil.
    • The Wanderer’s Palace
    • Amdapor Keep
    • Castrum Meridianum
    • The Praetorium
  • Mechanics and enemy positioning have been adjusted in the following duties:
    • The Wanderer’s Palace
    • Castrum Meridianum
  • Karakul can now be found in the following areas:
    • Coerthas Central Highlands – Dragonhead
    • Coerthas Central Highlands – Whitebrim
    • Coerthas Central Highlands – Providence Point
  • The respawn rate of diremites in the North Shroud has been adjusted.

Items

  • The following changes have been made to the materia melding interface:
    • The order of categories in the pulldown menu has been adjusted.
    • A confirmation window will be displayed when converting currently equipped gear into materia.
  • Unused gear will be bound to a character after engaging in battle, crafting, or gathering even once, regardless of item level. 
  • Walnut bread is no longer sold by the Shopkeep NPC located in Eastern Thanalan – Drybone (X:13, Y:24).

System

  • Experience gained by botanists and miners from level 16 onwards has been increased. 
  • The locations of level 30 gathering points in the Central Shroud have been adjusted. 
  • Enhancing effects and enfeebling effects applied to another player or enemy by your character will now always appear to the left of all other status effects underneath the target bar. 
  • Players will only be allowed to create a maximum of eight characters per service account every twenty-four hours. 
    * We have confirmed that RMT groups have been abusing low-level quests to acquire gil by repeatedly recreating characters. We realize this change also affects our customers, and we ask for your understanding as we continue to implement measures to prevent RMT activities.

The following issues have been addressed:

  • An issue wherein players were able to abandon the quest to unlock levequests.
  • An issue wherein a player walking within range of a FATE while progressing certain levequests would cause information such as the timer and progress counter to not update properly (PlayStation 3 version only).
  • An issue wherein players were unable to join an instance via the Duty Finder under certain circumstances.
  • An issue wherein players occasionally got stuck in the terrain while using the Chocobo Porter.
  • An issue wherein players were detected by monsters while using the Chocobo Porter.
  • An issue wherein aggro lines would occasionally not display properly during the instance “The Howling Eye (Hard).”
  • An issue wherein players were able to fight monsters in the instanced dungeon “Amdapor Keep” without taking any damage.
  • An issue wherein the Duty Finder would replenish party members for the instanced dungeon “Amdapor Keep” after defeating the last boss.
  • An issue wherein monsters in the instanced dungeon “Binding Coil of Bahamut – Turn 5” became immobilized under certain circumstances.
  • An issue wherein pets were unable to enter a specific room in the instanced dungeon “Haukke Manor.”
  • An issue wherein chests in the instanced dungeon “The Sunken Temple of Qarn” did not include thaumaturge and arcanist weapons within the list of possible rewards.
  • An issue wherein players were not weakened after getting raised.
  • An issue wherein players were unable to use their pet’s actions while casting a spell.
  • An issue wherein the target rings and area-of-effect predictors did not display under certain circumstances.
  • An issue wherein Eos/Selene did not use Embrace to heal players under certain circumstances.
  • An issue wherein if a player crafted immediately after receiving benefits from food, the effect of crafting actions were increased by one turn.
  • An issue wherein players occasionally lost the ability to control their character when trying to meld a materia that was restored from a cracked materia.
  • An issue wherein a player’s game client would crash, or they would lose control of their character, if they initiated a trade with another player and the opposing player canceled the trade.
  • An issue wherein a player changing areas after their companion is KO’d would not be able to summon their companion.
  • An issue wherein players were able to target their minion even if it was filtered through the character configuration settings.
  • An issue wherein a player would occasionally target a pet before an enemy when attempting to target the nearest NPC/object.
  • An issue wherein if a player attempted to perform a ground-target action, a point on the ground was selected before the player actually chose it.
  • An issue wherein the game client would occasionally crash if a player inserted text via the “Enter” key under certain circumstances.
  • An issue wherein a player’s game client would occasionally crash if they moved the Duty List while in the HUD layout mode and then logged out of the game.
  • An issue wherein if a player had their screen resolution set to 480p, their chat window would shift to the right every time they logged into the game (PlayStation 3 version only).
  • An issue wherein the directional pad of a gamepad would be non-responsive when using a certain gamepad (Windows version only).
  • An issue wherein a character’s face would occasionally not display properly if the character was created using saved appearance data.
  • An issue wherein a player would occasionally lose control of the game during the character creation process.
  • An issue wherein a player would occasionally lose control of the game if they continuously attempted to login to a World that is full.
  • An issue wherein the MP value displayed on the “/macroicon” icon does not change when a player gained a level.
  • An issue wherein the text command “/macroicon ‘Jump’” did not display the correct icon.
  • An issue wherein the icon displayed via “/macroicon” did not turn red when the target was not within range.
  • An issue wherein a player would occasionally lose control of the game when they executed the text command “/hotbar” or “/crosshotbar” via their chat window.
  • An issue wherein the job levels (summoner and scholar only) displayed in the Edit Search Info interface was incorrect.
  • Grammatical errors within the text found in the Duty List, Journal, and NPC dialogue.

Countermeasures have been implemented for the following issues:

  • An issue wherein a player would occasionally not be able to progress within an instanced battle.
  • An issue wherein an NPC would occasionally become non-responsive while progressing a quest.
  • An issue wherein the background music and the sound effects would not play properly under certain circumstances.
  • An issue wherein the opening would not play under certain circumstances and prevented the game from starting properly.

Final Fantasy XIV: A Realm Reborn – Copying Hotbars and Cross Hot Bars Across Multiple Classes/Jobs

I made a quick video tutorial right after launch to show how to quickly have identical hotbar buttons setup across any job and classes. Have not found the time to edit and post it until today!

Example of usage: personally I really like being able to switch to all my class/jobs in the click of a button, instead of navigating to gear sets then selecting it, then selecting ‘Equip’. In order to facilitate this I drag the gear set icons from the Gear set menu and place them on my hot bar. I then copy this particular two sets of hot bars across all jobs/classes. The video below demonstrates how I organize my own hot bars, but feel free to utilize the tools and customize the game as much as you want within given parameters!


3 Simple Steps to Having Standard Hotbars Across all Jobs and Class
Step 1 – Customize a hotbar however you wish! If you want a hotbar full of gear sets, then open Gear set menu, click and drag gear set icons onto the hotbar
Step 2 – Make note of the hotbar number you’d like to copy to other classes
Step 3 – Use the text command below to copy hotbars from one class to another! Mix and match however you want! (getting carried away with the corny adsense here ; 😉


Text Command for copying hotbars:
/hotbar copy [orginatingclass] [hotbarnumber] [targetclass] [hotbarnumber]

Example, if I want to copy Hotbar #4 from my Arcanist to Hobar #4 (or any other) on Warrior
/hotbar copy acn 4 war 4


Text Command for copying cross hotbars (identical to above except using crosshotbar):
/crosshotbar copy [orginatingclass] [hotbarnumber] [targetclass] [hotbarnumber]

Example, if I want to copy Hotbar #4 from my Arcanist to Hotbar #4 (or any other) on Warrior
/crosshotbar copy acn 4 war 4


Final Fantasy XIV: A Realm Reborn – Updated Slash Tags from Old Beta Forums

I am seeing a lot of searches and questions online for Slash Tags and was able to grab the following list of new slasg tags and targeting tags from the Phase 4 patch notes. The older post for slash tags can be found here.


  • The following text commands have been added:
    • Commands labeled as “Toggle” are generally used for windows which can be opened and closed by repeating the same text command.
    • Commands labeled as “On/Off” are generally used as shown below.Example: /busy on (Change online status to Busy.)
      Example: /busy off (Change online status back to Online.)
    Command Description Toggle On/Off
    /meldrequest
    /meldrequest [PC name]
    Sends a materia meld request to the specified PC. Sends request to current target when not specified.
    /reply, /r Sends a message to the last player from whom you received a /tell.
    /character, /gear Opens and closes the Character interface.
    /journal Opens and closes the quest journal.
    /dutyfinder, /finder Opens and closes the Duty Finder.
    /armourychest, /armoury Opens and closes your Armoury Chest.
    /fishinglog, /flog Opens and closes the fishing log.
    /achievements Opens the list of in-game FINAL FANTASY XIV achievements.
    /search, /sea [condition] Executes a player search based on the conditions given.
    Multiple conditions should be separated with a space.
    Conducts default search if all no conditions are specified.Conditions:【PC Name】
    forename “PC name” Search for a specific first name.
    surname “PC name” Search for a specific last name.【Online Status】
    leader, away, busy, battle
    event, lookingforparty, lookingtomeld【Class & Job】
    GLA, PGL, MRD, LNC, ARC, CNJ
    THM, ACN, CRP, BSM, ARM, GSM
    LTW, WVR, ALC, CUL, MIN, BTN
    FSH, PLD, MNK, WAR, DRG, BRD
    WHM, BLM, SMN, SCH
    Searches all jobs and classes if none specified.【Level】
    [number] Search for that level only.
    [number 1]-[number 2] Search for players with levels between number 1 and 2.
    Searches all levels if none is specified.【Grand Company】
    Maelstrom, “Immortal Flames,” “Order of the Twin Adder”【Location】
    “Limsa Lominsa,” Gridania, Ul’dah<
    “La Noscea,” “The Black Shroud”
    “Thanalan,” “Coerthas,” “Mor Dhona”
    Searches all locations if none is specified.【Language】
    JA, EN, FR, DE
    Searches all languages if none is specified.Example:
    /search GLA 20-30 “La Noscea”
    (Searches for all gladiators in La Noscea between levels 20 and 30.)
    /teleport Opens the Teleport interface.
    /actionlist, /alist Opens and closes the Actions & Traits interface.
    /timers Opens and closes the Timers interface.
    /recommended Opens and closes the list of recommended duty.
    /inventory, /bag Opens and closes your inventory.
    /emotelist, /elist Opens and closes the list of available emotes.
    /activehelp Opens and closes the Active Help interface.
    /supportdesk, /support Opens and closes the Support Desk interface.
    /characterconfig, /cconfig Opens and closes the character configuration menu.
    /systemconfig, /sconfig Opens and closes the system configuration menu.
    /keybind, /keyconfig Opens and closes the Keybind interface.
    /macros Opens and closes the user macro editor.
    /hudlayout Opens and closes the HUD layout editor.
    /macroicon [action name] Displays icon, recast time, help text, and other information regarding the specified action. Can only be used once in the first line of a user macro
    /busy [subcommand] Set your online status to Busy or Online.Subcommands:
    on – Set your status to Busy.
    off – Set your status to Online.
    Toggle between Busy and Online when no subcommand is specified.
    on/off
    /away, /afk [subcommand] Set your online status to Away or Online.Subcommands:
    on – Set your status to Away.
    off – Set your status to Online.
    Toggle between Away and Online when no subcommand is specified.
    on/off
    /lookingforparty, /lfp [class] [subcommand] Set your online status to Looking for Party or Online.Classes:
    GLA, PGL, MRD, LNC, ARC, CNJ
    THM, ACN, CRP, BSM, ARM, GSM
    LTW, WVR, ALC, CUL, MIN, BTN
    FSH, PLD, MNK, WAR, DRG, BRD
    WHM, BLM, SMN, SCHA class or job does not need to be specified.Subcommands:
    on – Set your status to Looking for Party.
    off – Set your status to Online.
    Toggle between Looking for Party and Online when no subcommand is specified.Example:
    /lookingforparty GLA on
    (Sets your status to Looking for Party as a gladiator.)
    on/off
    /lookingtomeld, /ltm [subcommand] Set your online status to Looking to Meld Materia or Online.Subcommands:
    on – Set your status to Looking to Meld Materia.
    off – Set your status to Online.
    Toggle between Looking to Meld Materia and Online when no subcommand is specified.
    on/off
    /search comment, /scomment [comment] Change your search comment.
    /nexttarget, /nt Toggle clockwise through on-screen PCs.
    /previoustarget, /pt Toggle counter-clockwise through on-screen PCs.
    /targetlastenemy, /tle Re-target the last enemy you targeted.
    /lockon, /lo [subcommand] Lock on/off current target.Subcommands:
    on – Enable lock on.
    off – Disable lock on.
    Toggle between on/off when no subcommand is specified.
    on/off
    /focustarget “PC name” Makes the specified PC your focus target.
    Makes current target your focus target when none specified.
    /autolockon Automatically lock on target when initiating auto-attack. on/off
    /autofacetarget Automatically face target when using action. on/off
    /targetring Toggle the display target rings. on/off
    /targetline Toggle the display of target lines. on/off
    /aggroline Toggle the display of aggro lines. on/off
    /autotarget Enable auto-target when no target specified. on/off
    /displayhead Toggle the display of head gear. on/off
    /displayarms Toggle the display of man and off hand weapons when sheathed. on/off
    /autosheathe Auto-sheathe weapon when not in battle. on/off
    Auto-sheathe weapon when not in battle. Enable or disable clicking on self. on/off
    /groundclick Enable clicking on field to remove target. on/off
    /chatlog [subcommand] Configure log window settings.Subcommands:
    name [number 0~3] – Change the way names are displayed in your log window.
    0 Full Name
    1 Last Name Initialed
    2 First Name Initialed
    3 Initials Onlyfontsize [number] – Adjust log window font size.time on – Add time stamps to all messages.
    time off – Remove time stamps from all messages.
    time – Toggle time stamps on or off.
    time 12 – Set time display to 12-hour format.
    time 24 – Set time display to 24-hour format.
    time local – Set time stamp clock to local time.
    time server – Set time stamp clock to server time.call on – Play sound upon receiving /tell.
    call off – Play no sound upon receiving /tell.
    call – Toggle /tell sound on or off.
    /battleeffect [subcommand] [setting] Configure battle effects settings.Subcommands:
    self – Configure own battle effects settings.
    party – Configure party members’ battle effects settings.
    other – Configure other NPCs’ battle effects settings.Settings:
    all – Show all effects.
    simple – Show limited effects.
    off – Hide all effects.
    /hud [UI element] [subcommand] Toggle on/off various UI elements.Subcommands:
    TargetBar,tbar
    FocusTarget,ftarget
    PartyList,plist
    EnemyList,elist
    ParamBar,param
    Minimap,mmap
    MainMenu,mmenu
    ServerInfo,server
    Gil
    InventoryGrid,igrid
    DutyList,dlist
    ItemHelp,ihelp
    ActionHelp,ahelp
    LimitGauge,lgauge
    ExpBar,ebar
    StatusEffects,sfxSubcommands:
    on Show element.
    off Hide element.
    Toggle between on or off when no subcommand is specified.
    /hotbar [subcommand] [number] Edit and configure hotbar settings.Subcommands:
    set “action name” [number 1] [number 2] – Set the specified action to slot [number 2] in hotbar [number 1].
    If [number 2] is omitted, the action will be set to the slot with the lowest available number.
    If both [number 1] and [number 2] are omitted, the action will be set to the slot with the lowest number available on the hotbar with the lowest number available.change [number] – Replace current hotbar with hotbar [number].copy [class 1] [number 1] [class 2] [number 2] – Copy the contents of [class 1] hotbar [number 1] to the [class 2] hotbar [number 2].display [number] on – Display hotbar [number].
    display [number] off – Hide hotbar [number].
    display [number] – Toggle on or off hotbar [number].share [number] on – Make hotbar [number] shared.
    share [number] off – Unshare hotbar [number] and assign it to your current class or job.
    share [number] – Toggle between on or off.remove [number 1] [number 2] – Remove the action assigned to slot [number 2] on hotbar [number 1]. Replace [number 2] with “all” to remove all actions from hotbar [number 1].
    /crosshotbar, /chotbar [subcommand] [number] Edit and configure cross hotbar settings.Subcommands:
    set “action name” [number] [slot name] – Set the specified action to [slot name] in cross hotbar [number].
    If [slot name] is omitted, the action will be set to the slot with the lowest available number.
    If both [number] and [slot name] are omitted, the action will be set to the slot with the lowest number available on the cross hotbar with the lowest number available.change [number] – Replace current cross hotbar with cross hotbar [number].copy [class 1] [number 1] [class 2] [number 2] – Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].display [number] on – Display cross hotbar [number].
    display [number] off – Hide cross hotbar [number].
    display [number] – Toggle on/off cross hotbar [number].share [number] on – Make cross hotbar [number] shared.
    share [number] off – Unshare cross hotbar [number] and assign it to your current class/job.
    share [number] – Toggle between on/off.remove [number 1] [slot name] – Remove the action assigned to [slot name] on cross hotbar [number 1]. Replace [slot name] with “all” to remove all actions from cross hotbar [number 1].Slot Names:LT(L2) + ← = LDL(LD1)
    LT(L2) + ↑ = LDU(LD2)
    LT(L2) + → = LDR(LD3)
    LT(L2) + ↓ = LDD(LD4)LT(L2) + X(□) = LAL(LA1)
    LT(L2) + Y(△) = LAU(LA2)
    LT(L2) + B(〇) = LAR(LA3)
    LT(L2) + A(X) = LAD(LA4)RT(R2) + ← = RDL(RD1)
    RT(R2) + ↑ = RDU(RD2)
    RT(R2) + → = RDR(RD3)
    RT(R2) + ↓ = RDD(RD4)RT(R2) + X(□) = RAL(RA1)
    RT(R2) + Y(△) = RAU(RA2)
    RT(R2) + B(〇) = RAR(RA3)
    RT(R2) + A(X) = RAD(RA4)
  • The following placeholders have been added for macros:
    Command Description
    <r>,<reply> Displays the name of the last player from whom you received a /tell.
    <f>,<focus> Displays the name of your focus target.
    <lt>,<lasttarget> Displays the name of your last target when no target is currently selected.
    Displays the name of your previous target when a target is selected.
    <le>,<lastenemy> Displays the name of your last enemy target.
    <la>,<lastattacker> Displays the name of the last enemy on which you inflicted damage or used an action.
    <p>,<pet> Displays the name of your current pet.
    <se.1>~<se.16> Plays a sound effect when used in party chat.

Final Fantasy XIV: A Realm Reborn – Amdapor Keep Final Boss – Anantaboga Optimal Positioning Guide

This is the best and most optimal positioning for Anantaboga, and really it just makes more sense for the rest of the party. The diagram is below video of a win fight after that.

My first clean run (2nd time in this dungeon) so forgive the bad WHM’ing lol Both runs were when I was super tired. This one was at the end of a long night, the other was when I just woke up at 6am. No excuses though! Must improve /nods

In the party:
Duty Finder Tank – Tragen Dayn
Static Mate – BRD – Scin Der
Static Mate – DRG – Vivid Ariah

anantaboga

 

How to Place Pet in #FFXIV

I made this a little bit ago as to respond to a question. It is critical that the scholar faerie pet be placed accordingly. She has a wonderful aoe heal that she spams, but it has a very limited range. She is also more responsive when she’s not furthest away from tank for example. I have noticed that her cure ranges in general are shorter than our own, will need to find time to do more conclusive testing on it.

Also, yes it moves the camera. Almost like fps targeting? I don’t play fps’s but it seems similar to when hubby to use to die to counter strike alot! muahaha

Unlike wow’s placement mechanics which is actually more efficient in hectic fights since you don’t have to swivel your camera here and there to do things. It does take some getting used to. The magic damage limit break for example uses the same tech among other things as well.

How to Apply KB2803821 Security Update for #FFXIV

Gildrein posted a guide to assist players in applying the hidden update for XP and Vista in order to view the starting cutscene on certain systems. I will link to the original threads but also copy the entire content here for posterity.


gildrein

How to Apply KB2803821 Security Update

In regards to the issue where the opening cut scene of the FINAL FANTASY XIV: A Realm Reborn (Windows ver.) will not play properly if the Windows update that took place on Jul. 11, 2013 was done on either Windows® Vista or Windows® XP, Microsoft has released the corrected version of the security update. Please refer to the following procedure to apply the update.

  • If the security update has been uninstalled:
    Please refer to the procedure on “How to Restore Hidden Updates” and “How to Insall Updates Manually” listed on the following pages. (or scroll below)
    Windows® XP
    Windows® Vista
  • If the security update is not uninstalled:
    Please download the security updates from the following pages and install it manually


How to Restore Hidden Updates(Windows® XP)

  1. Access Microsoft Update from the following URL:
    http://update.microsoft.com/microsoftupdate
  2. Click Custom button.
    xp_1
  3. Once the available updates are displayed, click Restore hidden updates placed on the left side of the page.

    xp_2

  4. From the list under Restore hidden updates, please select the updates you wish to install.

    xp_3

  5. Click Restore button.

    xp_4

How to Apply Security Updates Manually

  1. Access Microsoft Update from the following URL:
    http://update.microsoft.com/microsoftupdate
  2. Click Custom button.

    xp_5

  3. Once the available updates are displayed, make sure that “Security Update for Windows Media Player (KB2834904)” is included in the available updates and click Install Updates on the left side of the page.

    xp_6

  4. Click Review and install updates button.

How to Restore Hidden Updates (Windows® Vista)

  1. Click Start, click Control Panel, click Programs and Features, and then click View installed updates.

    vista_1

  2. Select the update you want to install.

    vista_2

  3. Click “Restore.”

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  4. When the “User Account Control” dialog appears, click “Continue.”

    vista_4

How to Apply Security Updates Manually

  1. Click Start, click Control Panel, click Programs and Features, and then click Check for updates.

    vista_5

  2. Once the checking process is completed, click “View available updates.”

    vista_6

  3. After confirming that “Security Update for Microsoft Windows (KB2803821)” is included in the available updates, click “OK” button placed at the bottom of the window.

    vista_7

  4. When the “User Account Control” dialog appears, click “Continue.”

    vista_8

Final Fantasy XIV: A Realm Reborn – Relic Reborn To-Do List

Finally starting to take stock of end game and events and in browsing the forums, I see players are already offering guides which rock! Yay community! I will be posting two different lists here, one from BG and one from official forums.


Relic Reborn guide courtesy of Rogue Muse on the official forums, this one lists the materials needed for the synths. (Work in progress)

NOTE: This is a bare-bones, spoiler/story free-ish quest guide. Information is compiled from various sources, including bluegartr and people posting on the forum. Credit goes to the people who shared the information. There are still a few variables, so please post if you can flesh out the missing data.

1 – Pre-requisite: Complete Class and Job quests for respective weapon. If you did all job quests in 1.0, you will still need to do them all again regardless of having it already fully unlocked.

2 – Pre-requisite: Complete Main Scenario Quest (You will need to complete Aurum Vale and have access to Amdapor Keep)

3 – Talk to Nedrick Ironheart in Vesper Bay to pick up quest “A Relic Reborn”

4 – Talk to Rowena in Revenant’s Toll

5 – Talk to Gerolt in Hyrstmill

6 – Go to respective Beastmen Stronghold and find ‘broken’ weapon
Zaha’rak = PLDMNK 
Natalan = BRDDRG 
U’Ghamaro Mines = WARWHMBLM
Sapsa Spawning Grounds = SCH
Sylphlands = SMN

7 – Craft/Buy Class weapon and double meld with grade III Materia *see recipe section below*
PLD = Aeolian Scimitar + 2 Battledance III
WAR = Barbarian’s Bardiche + 2 Battledance III
MNK = Wilding Cesti + 2 Savage Aim III
DRG = Champion’s Lance + 2 Savage Aim III
BRD = Longarm’s Composite Bow + 2 Heaven’s Eye III
WHM = Madman’s Whispering Rod + 2 Quicktongue III
BLM = Sanguine Scepter + 2 Savage Might III
SCH = Erudite’s Picatrix Of Healing + 2 Quicktongue III
SMN = Erudite’s Picatrix Of Casting + 2 Savage Might III

**WARNING** There are bugs on the WAR and SMN quest logs. There is a conflict between the weapon needed and what the quest dialogue says. The warrior quest help says you need the BLM sceptre, and the SMN text asks for the SCH book of healing. You should use the ‘correct’ one listed above and not what the quest tracker says.

8 – Obtain Alumina Salts from D’horme Chimera in Coerthas. You must complete this duty as the JOB you are getting the weapon for.

9 – Obtain Amdapoor Glyph from Amdapoor Keep. You must complete this duty as the JOB you are getting the relic for. You get the glyph upon exiting the dungeon. Exchange with Rowena for “Interview with a Padjal”

10 – Slay 24 beastmen in respective stronghold. You need to do so, on the correct JOB and using the UNFINISHED WEAPON.
PLD = 8x Zahar’ak Lancers, 8x Pugilists, 8x Thaumaturges
WAR =
MNK =
DRG =
BRD = 8x Natalan Boldwings, 8x Fogcallers, 8x Windtalons
WHM = 8x U’Ghamaro Quarrymen, 8x Bedesmen, 8x Preists
BLM =
SCH = 8x Sapsa Shelfspine, 8x Shelfclaw, 8x Shelftooth
SMN = 8x Sylpheed Sighs, 8x Screeches, 8x Snarls

**WARNING** There are bugs on the PLD quest. The quest tracker will say you should kill Zahar’ak Archers, when you need to kill Thaumaturges

11 – Slay Hydra in Halatali. You must complete this duty as the JOB you are getting the relic for.

12 – Obtain White-Hot Ember from Ifrit (Hard). You must complete this duty as the JOB you are getting the relic for.

13 – Obtain Howling Gale from Garuda (Hard). You must complete this duty as the JOB you are getting the relic for.

14 – Obtain Hyperfused Ore from Titan (Hard). You must complete this duty as the JOB you are getting the relic for.

15 – Purchase “Bottle of Radz-at-Han Quenching Oil” for 900 Allagan Tomestones of Philosophy

Melded Weapon Recipies

They all require one or more items from the “rare” gathering nodes as well as a special item. These can be obtained from chests in the Wanderer’s Palace dungeon. NEW! You can also apparently obtain these items as random rewards for r45 Tradescraft Leves.

Item: Aeolian Scimitar
Crafter: BSM
Ingredients: 1x Darksteel Nugget, 1x Blunt Aeolian Scimitar, 1x Basilisk Whetstone

Item: Barbarian’s Bardiche
Crafter: BSM r50
Ingredients: Darksteel Nugget, 1x Bloody Bardiche Head, 1x Basilisk Whetstone

Item: Champion’s Lance
Crafter: CRP r50
Ingredients: 1x Spruce Lumber, 1x Bloody Lance Head

Item: Wildling’s Cesti
Crafter: LTW r50
Ingredients: 1x Darksteel Nugget, 1x Bloody Cesti Covers

Item: Longarm’s Composite Bow
Crafter: CRP r50
Ingredients: 1x Spruce Lumber, 1x Bloody Bow Rim

Item: Madman’s Whispering Rod
Crafter: ALC r50
Ingredients: 1x Growth Formula Delta, 1x, Thavnairian Mistletoe, 1x Vampire Plant

Item: Sanguine Scepter
Crafter: GSM r50
Ingredients: 1x Darksteel Nugget, 1x Pinprick Pebble

Item: Erudite’s Picatrix Of Casting
Crafter: ALC r50
Ingredients: 1x Enchanted Gold Ink, 1x Bloody Grimoire Binding

Item: Erudite’s Picatrix Of Healing
Crafter: ALC r50
Ingredients: 1x Enchanted Gold Ink, 1x Bloody Grimoire Binding

Base Ingredient Locations:
Darksteel Ore: Dragonhead (Coerthas) Mining – Rare Node – 1:00 am Eorzea Time
Gold Sand: Drybone (Eastern Thanalan) Quarrying – Rare Node – 5:00 am Eorzea Time
Spruce Log: Dragonhead (Coerthas) Logging – Rare Node – 10:00 am Eorzea Time
Thavnarian Mistletoe: Dragonhead (Coerthas) Logging – Rare Node – 5:00 pm Eorzea Time
Vampire Plant: Dragonhead (Coerthas) Logging – Rare Node – 5:00 pm Eorzea Time
Trillium Bulb: Hawthorne Hut (East Shroud) Harvesting – Rare Node – 10:00 pm Eorzea Time

Cinnabar (Quicksilver): Low level mining
Rocksalt: Low level mining
Basilisk Egg: Drops from basilisk-type monsters
Spoken Blood: Drops from djigga-type monsters

Blunt Aeolian Scimitar – Wanderer’s Palace (First chest before Goobbue NM)
Bloody Cesti Covers – Wanderer’s Palace (First chest before Goobbue NM)
Bloody Lance Head – Wanderer’s Palace (Chests before Pudding NM)
Bloody Grimoire Binding – Wanderer’s Palace (Chests before Pudding NM)
Bloody Bardiche Head – Wanderer’s Palace (Chests before Pudding NM)
Bloody Bow Rim – Wanderer’s Palace (Chests before Pudding NM)
Pinprick Pebble – Wanderer’s Palace (Chests before Pudding NM)


Relic Reborn checklist below credit Gentaro of BG Forums

Relic walkthrough:

  1. Finish Main Story + Class Quests
  2. Talk to the dungeon guy in Vesper Bay
  3. Rowena @ Revenants Toll
  4. Gerolt @ Hyrstmill
  5. Grab broken relic in a beastmen stronghold
  6. Double III Class Weapon meld (for WHM -> madman’s whispering rod + 2 Quicktongue III)
  7. Alumina Salts from Chimera in Cutters Cry
  8. Amdapor Glyph from Amdapor Keep
  9. Slay 24 mobs in a certain beastman dungeon
  10. Slay Hydra @ Halatali
  11. White-hot ember from Ifrit Hard
  12. Howling Gale from Garuda Hard
  13. Hyperfused Ore from Titan Hard

relic

#FFXIV A Realm Reborn – UI and HUD Scaling Guide

So… I am writing this up because it can be a little bit confusing…. but here is how to change your HUD/UI scale. You’ll have to do this for each element. There is no known way right now to universally make your UI smaller, so let’s all write feedback about this to SE! Let’s also mention that instead of just a keybind, they need to allow us a config setting with a bar for universal UI sizes

Note also that they’re adding more sizes later, so now we only have 3 choices, smaller, normal, bigger.

Thanks Len for pointing me to CNTRL+HOME >.> more ya know! Tutorial under the cut.


Where is the keybind for this?

System menu > Keybind > System > Change Window Size. You can set it whatever is more comfortable!

ffxiv_p4_uiscaling


How to scale the UI Windows such as Journal, Hunting Log, Inventory, and any other game ‘Windows’?

Open any UI element you’d like to scale, example – Inventory/Bags, then just hit the above keybind  (default is cntrl+home) and it’ll scale it.

Normal

Normal

Smaller

Smaller

Larger

Larger

How to scale the HUD elements such as hotbars, crosshotbars, target bars, party list, etc?

Go to system menu > HUD Layout > Click on any element you wish to resize > use the keybind about (default is cntrl+home) > save

Normal

Normal

Larger

Larger

Smaller

Smaller


Below are screenshots comparing my UI before and after scaling… note this was a time consuming process since I had to go through every window to resize XD

Before scaling

Portions of my UI before scaling

After Scaling

UI After scaling, yay I can fit more stuff /happy!

Scaled HUD Layout

Scaled HUD Layout Screen

 


And here is my UI “Hide unassigned slots” disabled. To toggle this, go to system menu > Character Configuration > Hotbars > toggle

Hide Unused slots

Hide Unused slots

 

Unhide UI

Toggling “hide unassigned slot”