Final Fantasy XIV: A Realm Reborn – Letter from the Producer LIVE Part VIII Q&A Summary

Greetings everyone!

We’re proud to bring you the full digest from the Producer LIVE Part VIII! If you weren’t able to watch the live stream, or if you just want to watch it over and over again (though this time the stream was nearly 3 hours long!), check it out below! Please note that there will not be subtitles added for this edition of the LIVE letter.

Don’t forget to select the 720p option to watch the video in HD!

Letter from the Producer LIVE Part VIII Q&A

* The video begins by showing an in-game demo of fishing.

0:02:45

Q: Show us fishing!

A: Sorry to keep you all waiting. Fisher will be implemented in Beta Test phase 4.

There are not a whole lot of actions to be used for fishing, and the basic actions begin the fishing process by casting your line and then hooking your target. However, which bait you use is very important and we’ve prepared a ton of different bait. Depending on where you fish, the requirements will change and you’ll have to decide if you need to use bait, what type of bait, and if using not bait, whether you use a lure or not. If you’re using the wrong lure at a fishing spot, a message will appear and let you know that something is not right.

There is also a special log specifically for fishers known as the “Fishing Log.” When you open it up, it will display a map of the area where you are currently fishing, and orange markings will be displayed. These are known as fishing spots. We’ve set a lot of fishing spots in a single area, and there are a variety of spots, such as lakes, rivers, and the sea. At first, these spots will be shown as “Unknown fishing spot,” but as you continue to fish, these spots will open up. There is a ton of data that is released in-game for FFXIV: ARR, but for our intrepid fishers, we’d like players to fish at various fishing spots throughout Eorzea and discover things for themselves. There are also tons of different fish, and we’ll add even more as we add areas and have updates. Not only types, but there is a “fishing result record” and your highest records for the fish you caught will be recorded and updated when you catch something even bigger.

We also have something we call mooching. For fishing up certain rare fish, you’ll have to first fish up bait at the fishing spot, and then use that to fish to attract even larger prey. There are also fish that can only be caught at night or during days with good weather. Additionally, once you reach a high level, you can do sand sea fishing, fish from seas of clouds, and various other places.

Following the concept that I spoke about previously, the system is extremely simple, so please have a good time fishing at various areas as you fill in the map while you wait to be matched in the Duty Finder, or while waiting for your friends to log in. However, due to the fact that this system is simple, please understand that you will not be contributing to the economy despite being a Disciple of the Land. The fishing system of FFXIV: ARR is there to have fun challenging and interacting with the nature found throughout Eorzea.


0:09:01

Q: When is Open Beta and Early Access?

A: Beta Test phase 4 will run from Saturday, August 17, until Monday, August 19.

Those who participated in the Beta Test phase 3 will be able to participate from Friday, August 16.

Early Access will begin on Saturday, August 24 and it will be possible to play straight into official service. We do not plan on conducting any maintenance in the period between Early Access and the start of official service. At some time on August 27, it will become possible to register the registration codes for the official release version. Also at that time, the pre-order bonus and Collector’s Edition bonus in-game items will be sent to users via the in-game delivery moogle.


0:14:06

Q: What type of restrictions (including the level cap) will be implemented in phase 4?

A: The level cap will be lower than that of phase 3 and it has been set to level 20. This is because we are considering Beta Test phase 4 to be the trial version since anyone can participate, so we do not want everyone to see too far ahead. Likewise, the content as well will be limited to that which is possible up until level 20.

However, the content you can experience up to level 20 will include all of the cutscenes, voice overs, and it is exactly the same as the retail version of ARR.


0:16:46

Q: Is there anything you would like for us to test specifically in phase 4?

A: Yes, there are two things we would like you to test in phase 4.

The first is a test for the graphics of the housing zones that we’ve talked about in previous Letter from the Producer LIVEs. When implementing the housing zones, we’d like to release it with as many customizable aspects as possible, and make it so you can adjust the appearance of your house, the color of the roof, the type of roof, the shape of the windows, the placement of objects in your yard, and much more. Due to this, the system will be placing a lot of stress on hardware, but we’ve done our best to follow our policy of making it high quality yet as light as possible, and have made it as close to the line of the highest quality as possible. We’d like all of you to test it out, so we’ve added the La Noscea housing zone with pre-built customized houses. While it won’t be possible to enter the houses, we’d like everyone to check out the outside.

The second is the PvP system. Until now we’ve been developing two kinds of PvP systems, the coliseum and the front lines, with the coliseum system coming first; however, the official name for this has been finalized and it will be known as “The Wolves’ Den.” In phase 4, we’d like players to test out the basics of the PvP system, and we will be checking the distance that your attacks register against other players, as well as how much we need to increase the accuracy of players’ packet matching. However, PvP-specific actions will not be implemented, so we’d like to have you test this out by using basic attacks. With the results of the test, we will be fine tuning the data packets and checking the lag, and plan on releasing the content in patch 2.1. Once implemented, we will have all of the PvP actions available as well as PvP equipment and other rewards.

However, there is one thing I would like to mention. As it will not be possible to enter the Wolves’ Den if you are not level 30, we will need the assistance of our version 1.0 players that have existing characters, because the phase 4 level cap will be set to level 20.


0:22:27

Q: Will the arcanist class be available in phase 4?

A: Yes. As I mentioned before, phase 4 is the same as the retail version, so arcanist will be available.


0:23:01

Q: Can you show us some in-game footage of arcanist, summoner, and scholar?

A:*In-game footage of arcanist, summoner, and scholar is shown in the video.


0:24:47

Q: When using the Duty Finder as an arcanist, what role will they be set as?

A: There are a lot of people who have been assuming that arcanist fits in the healer role, but they’re actually a DPS. However, they can heal a bit as they possess a healing spell known as “Physick.” Also, since they are a pet class, they have an array of pet actions, and of these they have an action called “Sustain” which will use your own HP to heal your pet. One way you can fight is by having your pet attack a monster, and use “Sustain” when your pet’s HP gets low.


0:35:33

Q: Will the arcanist’s attribute points be shared between summoner and scholar?

A: They will be shared. Up until level 50 the equipment has stats that support both. Summoners will focus on INT, while scholars will focus on MND; however, this is because their roles are different as one is a DPS and the other is a healer. After level 50, you will have to select which you would like to specialize in by selecting the appropriate equipment.


0:38:59

Q: Are there any plans to implement additional egi?

A: I believe this will happen when we raise the level cap.


0:43:18

Q: Just like how arcanist has summoner and scholar with differing roles, I’m sure in the future there will be other classes that have different branching roles. What kind of jobs are you planning to add to classes?

A: Of course we have plans. It’s probably a bit early to talk about this, but we have rough plans for the expansion, which we’re calling 3.0, how the main story will progress in real-time in the patches leading up to it, scenarios that give the world a feeling of being alive, and in what time frame we provide content. Naturally we are planning various things, but I can’t say any more than this. Once the time is right, I’ll tell you all about it.


0:44:54

Q: Will there be any additional payment methods other than credit card and Square Enix Crysta?

A: Yes, we will be introducing “game time cards” which can be purchased at your nearest electronic store or convenience store. By registering the code on the back of the card, you’ll be able to add 30 days or 60 days of game time. There are various designs and they will be available in other countries as well, so this will add yet another method of paying for the game.

* Various game time cards are shown in the video.

* Please note that the usage of game time cards may vary from region to region.


0:47:37

Q: Are you planning to have a world transfer service?

A: As this is a game with world barriers, there are a variety of situations that may arise. You could meet a friend that happens to play XIV, but your servers are different and you want to play together. Or you could make a friend while using the Duty Finder and wish to switch over to their world, so we’ll be providing a world transfer service for these occasions. This will be a fee-based service that will allow you to transfer to the world of your choice, and it will be possible to transfer up to 8 of your characters. We plan on launching this service around 2-3 weeks after launch.


0:49:14

Q: When will the smart phone application be released?

A: First, we’ve decided on the official name for the application – “Libra Eorzea.” By logging into the application with the Square Enix Account tied to your service account, you can view all of your character data and other information. You will also be able to research items, equipment levels, find out how items are obtained, how to receive quests, quest levels, and how much experience points you can gain from within the database. Also, the database in the application is linked to the Lodestone database, so you’ll be able to write strategy information on the dungeon maps and supplement strategy information.

The application will be available for free. As the application has in-game information, the iOS version will first be released one week after launch, and the Android version will be released roughly one month after that.

* The video shows off a brief demo of the Libra Eorzea application.


0:54:57

Q: In the Player Feedback Status List you mentioned “it’s thought that players would wait until the last minute to repair gear. Doing this would cause a lot of stress worrying about gear damage while playing content when your gear is nearly broken, so we’ve made it so that regardless of when you repair your gear the cost does not change.” However, this is a strange reason to do this. Please go into more details about the thought process behind this.

A: As you have mentioned, it’s in fact the opposite. This was something I missed, and we’ve implemented it the opposite way in Beta 4. I apologize for the mistake.

By the way, when a party completely wipes, we have eased on up the penalty where equipment durability is reduced. We received feedback that players didn’t like how parties would immediately disband when failing Ifrit, and other primal battles, and in phase 4 we’ve made it possible to retry these battles without the group disbanding, which would cause durability to drop considerably.


0:56:43

Q: Will we ever be able to transfer item/gil between characters on the same account and World?

A: We currently have no plans to implement this feature. We would like to guard against RMT being able to earn gil in mass quantities; however, as we are still unsure of the methods they will employ to generate gil, we like to look at conditions carefully and once we confirm that the elements we are concerned with are safe, there is a possibility that we open this up to boost conveniences for players. We’d like to remove the motivation for players to participate in RMT-related activities as well as proactively remove behavior that will interrupt gameplay, so we’d like to proceed with this cautiously.


0:57:45

Q: What features will we be able to change in the barber shop?

A: You will be able to change your character’s hairstyle, hair color, eye color, scars, face paint, and face paint color. The barber shop will be released in patch 2.1, so don’t worry too much about not being able to change aspects of the character you initially created.


1:00:04

Q: When will be able to obtain the new “heat resistant” gear?

A: I’m sure there are some newcomers watching, so please allow me to explain. What we refer to as “heat resistant” gear is really just swimwear. FFXIV:ARR and other MMORPGs run 24/7/365 and have seasonal events that follow real-world times and seasons. For FFXIV, in the summer we hold the “Moonfire Faire” event and we are planning to hold it this year as well. This year’s Moonfire Faire will be split up into different phases, and depending on the day the scenario will progress. From a certain phase there will be a scenario that requires you to have heat resistant gear, so you will be able to obtain it from this event. You’ll be able to get your hands on some roughly one week after launch.

* In the video, various equipment that can be obtained from seasonal events is shown.


1:21:02

Q: Please tell us what kind of bosses and mechanics are waiting for us in the Great Labyrinth of Bahamut and the Crystal Tower. Will primal equipment be necessary?

A: Again, as there are most likely newcomers watching, let me explain things in simple terms. The Great Labyrinth of Bahamut will be the hardest content at the start of ARR for a while. It will contain a lot of mysteries such as what happened after the Seventh Umbral event. Naturally I can’t tell you what kind of enemies you’ll be facing, but to give you a few examples mechanics-wise, there will bosses that can only be defeated by performing certain actions and that have different phases. You might start off fighting together as 8, but then have to split into two groups and fight. Without having a party that can deal the proper amount of damage, you won’t be able to move past certain phases.

Due to this, the Great Labyrinth of Bahamut is content that cannot be cleared unless you go around to other content first and gather up gear to prepare. Additionally, there will be shared damage type of attacks that you will need to have 4 people get hit by, as well as have a certain character act as a channeler for the damage. We’ve implemented a lot of different elements that we weren’t able to include in 1.0, so please look forward to it.

Crystal Tower is a 24-person alliance raid. Though the tower is actually completed, we’re currently adjusting the difficulty as we thought the difficulty might have been a bit too hard and felt it would be better to make content that allows you to enjoy the world of FINAL FANTASY by progressing through gigantic boss battles with alliances formed through the Duty Finder. Due to this it will be implemented in patch 2.1


1:26:23

Q: Will the primal battles be the same as what they were in 1.0?

A: Amongst 1.0 players, there are a lot of people who possess job-specific weapons and can deal a good amount of damage. With that said, strategies used in 1.0 will work, but there are some aspects that will be surprising. We are planning to add other primal battles from here on out, and we will be making the battles with a lot of variety. Please look forward to it.


1:28:16
Q: Will we ever be able to send tells from within an instanced area?

A: From a system perspective it may be possible; however, we’ve currently disabled all tell-related systems within dungeons. The reason being that you will be randomly grouped up with a vast number of people when using the Duty Finder, and because of this, there may be players who verbally abuse and harass others, so we are considering this carefully.

Also, we’re currently planning expansion elements to the Duty Finder feature, and among these elements we are looking into a system where you can communicate together with everyone. We’re planning to make it possible to send tells when these expansion elements are implemented.


1:29:55

Q: Will we be able to fight the primal “Good King Moggle Mog XII” in ARR?

A: We plan on implementing this in patch 2.1.

From a lore-perspective, Good King Moggle Mog XII is not a primal and is introduced as a sort of fairy tale which became real due to the effects of the Seventh Umbral Era. Due to this, we have to have a proper story for his appearance in ARR, and we will be implementing this via a scenario in patch 2.1.

Also, in 1.0 only certain primal battles had a hard mode known as “extreme,” but in ARR we will be adding “extreme” modes to all primal battles, so please look forward to it.

By the way, you can consider the story-based battle as the easy mode, the high level fight as normal mode, and then “extreme” as hard mode. However, as we continue to patch the game, we plan on gradually easing up on the difficulty.


1:31:57

Q: We’ve already seen chocobos and magitek armor mounts, but will you be adding even more?

A: * The video introduces the unicorn mount.

The unicorn mount will be added for the official release, and you can obtain it by playing through the conjurer class quest line. Once you obtain it you can ride it as other classes and jobs. Also, depending on the race, female characters will ride the unicorn sidesaddle. We’ll be making it possible to obtain various types of mounts moving forward.


1:34:27

Q: You previously mentioned that you might restrict the number of times we are able to roll a “NEED” lot on loot. Have you decided if any restrictions will be in place?

A: Besides the Great Labyrinth of Bahamut, we’ve completed the difficulty adjustments for content, and as a result of checking all of the clear rates and reward drop rates we’ve come to the conclusion that there is no need for these limitations when the game is released.


1:36:34

Q: The starting stats are different for each race, but will these variations only be marginal when reaching level 50 or will differences arise?

A: It will be a marginal difference. It’s at the level where you don’t even need to worry about it, so please select the race that you prefer.


1:37:16

Q: If you make it possible to transfer items between characters on the same account, and you can transfer relics or other Unique/Untradable items, would it be possible to equip them on the character you transfer the items to?

A: No, this will not be possible. If it were possible, after obtaining some difficult to obtain job-specific equipment, you would be able to pass it around to other characters and as a result players who have job-specific gear but have no idea how to play their class or job at very high levels might end up in end-game content that they cannot clear.

For example, playing as a paladin and earning Bahamut-level gear for black mage by using a greed lot. Even if you were to level on another character to be able to equip it, it doesn’t mean you understand the intricacies of the job enough to challenge that hardcore content.


1:38:14

Q: When will the job-specific armor for the companions be implemented?

A: They will be available at launch and you can obtain them through high-level FATEs and other things. Also, minions will also be quest rewards and you’ll be able to obtain them as rewards for defeating bosses in instanced dungeons.


1:39:06

Q: Can you show us any images of the furniture that we can place within our houses?

A: * In the video, concept artwork is shown that introduces a variety of furniture.


1:45:14

Q: I’ve heard that there is going to be darklight armor for white mages. Is this true?

A: Yes, but not only for white mages; we will have it for all jobs including black mage.


1:46:24

Q: Is there any new information on the “rare weapon apperance” system? And when implemented, what will happen balance-wise with raid weapons and armor?

A: Currently, as we have quite a lot of equipment in ARR with high item levels, we are planning to discuss this afterwards. At launch we will have high-tier, unique looking equipment that elicits flashy effects, and we’ve reached the conclusion that there is no need to implement this system at this point in time. Also, in regards to the balance with other equipment when this system is implemented, we are imagining a system where you can change the appearance of equipment above a certain strength to be unique, so there is no need to worry about stat balancing with other equipment.


1:48:19

Q: What’s the status of the marriage system?

A: We’d like to implement this as soon as possible. We are planning to make it so you can have an elaborate wedding celebration inviting as many people as possible.


1:49:06

Q: When we change our grand company, we are unable to equip any of our previous grand company gear. Could you let us convert our previous gear into seals?

A: As we continue to update the story moving forward, the positions of the three grand companies will change. We consider one aspect of role-playing to move to the grand company that best fits your personal policies. As we do not want you regretting decisions to exchange it or get rid of it, we’ve just locked it so you cannot use it until you go back to the respective grand company.


1:52:10

Q: In addition to primal battles, will you also be implementing hard-mode for instanced dungeons?

A: Yes, we will.


1:53:04

Q: There are a number of primal battles in ARR, but will there be a Morbol’s Wrath kind of primal battle?

A: Well, we have a high level FATE known as “Good to Be Bud,” so please try and find it.


1:54:18

Q: Show us the Ul’dah and Gridania housing areas!

A: We should be able to show you these in the next Letter from the Producer LIVE.


1:55:56

Q: What’s the status of the treasure map idea?

A: We are currently developing this to be a large-scale game using field areas. We’d like to implement this as soon as possible with content that has a beastmen tribe with daily quest content as well as treasure hunts. We’re planning for this content to be done either solo or with a light party, so please look forward to it.


1:56:44

Q: Will the Free Company housing be in the area of the Grand Company we belong to?

A: There are no real restrictions, so you can build your house in the location of your choice.


1:57:42

Q: Will housing areas be implemented in Coerthas and Ishgard in the future?

A: If there are enough requests for living in extremely cold areas we can look into it.


1:58:41

Q: Will we be able to clear all job quests solo?

A: In ARR, we’ve made it so as long as you can utilize the skills of your class/job well, then you will be able to clear the quests solo. It will also be possible to obtain your job-specific equipment solo.


2:00:11

Q: Will you be able to have your minions run loose in your house or set them up as furniture?

A: We’ll let the lead know you’re interested in this.


2:00:41

Q: When randomly choosing content through the Duty Finder you said that the rewards will become significantly better, but exactly what kind of rewards get better?

A: We plan on implementing this system in patch 2.1 when we add dungeons for level 50 characters.

The rate and number of tokens you can obtain will increase. By collecting these, you can exchange them for equipment. For example, if you are having trouble defeating the hard Ifrit battle and cannot obtain the rewards, you can use the equipment obtained with tokens to boost your strength and challenge Ifrit once again.


2:04:44

Q: I heard that you can reallocate your attribute points, but will this be something you can do easily multiple times?

A: You’ll be able to use a special item you can obtain by exchanging a certain amount of another item, but it won’t be something you can do so easily. For example, it’s not like you will be able to allocate them so today you can challenge the Great Labyrinth of Bahamut as scholar, and tomorrow allocate them so you can go as summoner.


2:06:59

Q: Could you provide us more information on when we will be able to develop add-ons and when official add-ons will be released?

A: We’ve just begun working on the environment that players can use to create add-ons. We’ve been receiving a lot of feedback and have managed to increase the completion rate of the base aspects, and once we develop the tool based on this we will be distributing it to players and letting you make your own. It’ll be possible to make these add-ons in approximately 6-8 months after launch.


2:09:24

Q: Could you show us some in-game footage of PvP?

A: * The video shows in-game footage of the Wolves’ Den PvP area.

The Wolves’ Den is a fighting arena that was made through the cooperation of the three city-states, and can be accessed by boat from the Moraby Drydocks. In the Wolves’ Den, there is a PvP ranking board. The fighting arena was placed inside a crater formed from a meteor that fell during the Seventh Umbral Era, and there is a PvP registration area as well as a shop in the structure alongside it.

By speaking to the NPC at the registration area, the Wolves’ Den will be added to the Duty Finder, and you will then be able to participate in PvP right from the Duty Finder.


2:13:46

Q: When coming back for ARR, I heard there would be a Welcome Back Campaign, but could you tell us the time period and other details for this?

A: As we announced previously, we will be providing the ARR client for free to those who played version 1.0. These players can play for free until September 9, 2013. Even if you only used the 30 day free period during 1.0’s service, you’ll be able to take part in this campaign, so please consider coming back to the game.


2:14:53

Q: Are there any plans to implement an item that can be used to change the appearance of our characters?

A: To start off I’d like to explain about our long-term subscription rewards.

We are calling this the “Veteran Reward System” and it’s a feature where you can obtain items and mounts as rewards based on the accumulated subscription period. There are two rewards for 30 days: the Wind-up Cursor (minion) and a phial of Fantasia, which can be used to remake your character’s appearance. After playing an MMORPG for 30 days, you will encounter a lot of cool-looking characters and perhaps find that some of the gear you obtained doesn’t look as good on your character, which may lower your motivation to play as you’d really like to change your character’s appearance. As we’d like you to continue playing FFXIV: ARR for a long time, we’ll be giving you a phial of Fantasia as a reward for playing for 30 days, and you’ll be given the opportunity to revamp you character’s appearance.

Additionally, for 60 days we will be rewarding players with a rare black “heat resistant” gear as well as the “Black Chocobo Chick” minion. For 90 days we will be rewarding players with the “Beady Eye” minion and the “Voidsent Resonator” Ahriman mount. Also, we are planning to add 120 day and 180 day rewards as well when we patch the game.

Furthermore, the unique feature about the system is that players will receive the reward immediately upon subscribing for more than 30 days. For example, if a player subscribes for 90 days, they will immediately receive the reward for subscribing 30 days, 60 days, and 90 days.

* The video shows off in-game footage of the “Wind-up Cursor,” “Black Chocobo Chick,” and “Beady Eye” minions, as well as the “Voidsent Resonator” ahriman mount.

#FFXIV A Realm Reborn – Community Rep Hvinire clarifies role of Fishing in 2.0

I am an avid crafter/gatherer in every game I play, and I was not upset to hear that Fishing will be simplied and made RMT proof as well (or hopes to). Some members of the community is determined to have the old ‘mini game’ system involved, and really, when I go fishing, I just want to sit around and relax, not be stressed. I can get the excitement from meeting that rare Achievement!

The following is Hvinire’s post regarding fishing and it’s role in 2.0:

As Yoshida brought up in previous Letter from the Producer LIVE, fishing is designed to be a casual concept that can be enjoyed between battle content or while waiting for Duty Finder matching or for your friends to log in.

While fishing, your catches will go into your inventory, and you are able to both sell it back to the market, use it as an ingredient in your food recipes, or use it immediately for bait to lure in different fish. You can also fish up coral to be used in various accessories and even more surprising items.

#FFXIV A Realm Reborn – Letter From The Producer Live VIII English Sub

Thank you Reinheart for live translating the stream!! I’ve taken his translation and turned it into English captioning with some edits and timing.

Please note that translating LIVE while they talk a mile a minute is really hard, and it continued for almost 3 hours. Reinheart did an amazing job!!! He wanted everyone to know that he is aware its not 100% and some sections are missing.

He’s still working on cleaning up the translations right now so will post the edits asap. Underneath each video I will put the official English Q&A for reference where available, and where not, I’ll just paste my jibba jabba

If you do not see the subtitles, make sure Closed Captioning is enabled for youtube and then click the [CC] and then select “English”

youtubecc


Final Fantasy XIV: Letter From The Producer Live VIII 08/08/2013 P1 – Fishing

  • PS3 menu system is in! Hopefully we will see it during Phase 4, I prefer that more than the icons menu
  • Fishing is in!
    – Just for fun as mentioned before does not effect economy, lots of bait options, more improved “Log” system.
    – Currently showing all the different fishing activities such as records, achievements etc.
    – Looks fun! /fishing addict
    – Nice to note, they finally also added in the ‘maps’ view directly into the Log! ^^
    – I really like the fishing RSE he’s wearing! It’s a very YoshiP style outfit… lol
    – YoshiP is obsessed with Lalafell, me likey /approves yes yes go fish up that Lalafell to your hearts content /nods nod
    – The Fishing system is designed to combat fish botting, they will have a bot catching tool in game

Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P2 – Open Beta and Early Access

Q1: When is Open Beta and Early Access?
A1: Beta Test phase 4 will run from August 17-19. Those who participated in the Beta Test phase 3 will be able to participate from August 16th. Early access will run from August 24th until the 26th with official service begins on August 27th, but the servers won’t go down after Early Access, so you’ll be able to play non-stop from August 24th.

Q2: What type of restrictions (including the level cap) will be implemented in phase 4?
A2: First, the level cap for phase 4 will be set to level 20. Therefore, game content will also be restricted to that which can be done within level 20. Please note that the content itself is exactly the same as the retail version of ARR.

Q3: The characters we create in Beta Test phase 4 will carry over to the official release, but will the items, quests, and other data besides our appearance also be carried over?
A3: Yes, everything will be carried over.

Q4: Will a screenshot feature be added to the PlayStation 3 version in Beta Test phase 4?
A4: Yes, we will be implementing this.

Q5: Will the arcanist class be available in phase 4?
A5: Yes, it will be available in phase 4!

Q6: Is there anything you would like for us to test specifically in phase 4?

A6: There are two things we would like you to test in phase 4. 
First, we are planning to do a stress test on the housing area (mainly to see how the graphics will stress the system). A housing area will be released in the La Noscea area during the stress test so please come check it out!

Second, the PvP system. While the content was referred to as the “Coliseum” up until now, we have changed it and it is now known as the “Wolves’ Den.” We would like the players to test the basics of the PvP system (i.e. attack ranges, etc.). Therefore, the PvP-specific actions will not be available during the PvP test.

Therefore, you will only be able to use your basic attacks at this time.
However, you must be level 30 to enter the “Wolves’ Den.” Since the level cap of phase 4 is set to 20, we will need the assistance from our Legacy players to test the system out.


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P3 – Arcanist, Summoner, Scholar

Q7: Will the arcanist’s attribute points be shared between summoner and scholar?
A7: No, they will not be shared.

Q8: Are there any plans to implement additional egi?
A8: If we were going to implement additional egi, it would be when we raise the level cap.

Q9: Can you show us some in-game footage of the arcanist, summoner, and scholar?
A9: [In-game footage was shown]

Q10: Just like how arcanist has summoner and scholar with differing roles, I’m sure in the future there will be other classes that have different branching roles. What kind of jobs are you planning to add to classes?
A10: Of course we have plans. It’s probably a bit early to talk about this, but we are of course thinking about plans for how to continue development with the expansion we are referring to as 3.0 and other patches.


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P4 – Libra Eorzea and More

Q11: Will there be any additional payment methods other than credit card and Square Enix Crysta?
A11: Yes, we are planning to introduce “game time cards” which can be purchased at your nearest electronic store or convenience store. Players will be able to purchase game time for 30 days, 60 days, and also be able to choose from a variety of designs. These designs will be available in other countries as well so please stay tuned!
(Please note that these details may vary from region to region.)

Q12: Are you planning to have a world transfer service?
A12: As this is a game with world barriers, we will be preparing this service so you can move to the same world as old friends as well as new people you meet and become friends with through the Duty Finder. We plan on starting this fee-based service that will allow you to transfer to the world of your choice around 2-3 weeks after launch. Once we have finalized the details we will be sure to let you know.

Q13: When will the smart phone application be released?
A13: We are currently planning to release the application a week after launch. Please note that the application can be used free of charge.

The application will initially be released for iOS and is named “Libra Eorzea.” Players will be able to view their character information, stats of items, quests, instanced dungeons, etc.

Also, the application will be linked with the database that will be placed on the Lodestone.

Q14: In the Player Feedback Status List you mentioned “it’s thought that players would wait until the last minute to repair gear. Doing this would cause a lot of stress worrying about gear damage while playing content when your gear is nearly broken, so we’ve made it so that regardless of when you repair your gear the cost does not change.” However, this is a strange reason to do this. Please go into more details about the thought process behind this. 
A14: As you’ve said, it shouldn’t be a flat rate. Sorry about that. We missed this edit. In Beta Test phase 4, the repair cost will change depending on the amount of durability remaining instead of a flat rate. By the way, when retrying primal battles and such, gear durability will be reduced quite a bit, so we will be easing up on the penalties when the entire party wipes.


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P5 – Crystal Tower, Bahamut

Q15: Will we ever be able to transfer item/gil between characters on the same account and World?
A15: We currently have no plans to implement this feature do to various reason such as preventing RMT from abusing the feature.

Q16: What features will we be able to change in the barber shop?
A16: You will be able to change your character’s hairstyle, hair color, eye color, face paint, color of the face paint, and beard. We currently plan to release the barber shop feature in patch 2.1 (initial patch), so please don’t stress too much when creating your character!

Q17: When will be able to obtain the new “heat resistant” gear?
A17: The new “heat resistant” gear will be available during one of the seasonal events called the “Moonfire Faire.” The seasonal event should be introduced around a week after launch. Please note that the heat resistant gear will be swimsuits!

Q18: Will the primal battles be the same as what they were in 1.0?
A18: There are slight changes (some of the elements are moved around, introduced a variety of visual notifications, etc.) made to the primal battles. Even the 1.0 players will be surprised of the changes. Please stay tuned!

Q19: Please tell us what kind of bosses and mechanics are waiting for us in the Great Labyrinth of Bahamut and the Crystal Tower. Will primal equipment be necessary? 
A19: As there are most likely newcomers watching, let me explain simply to start off. The Great Labyrinth of Bahamut will be the hardest content at the start of ARR for a while. It will contain a lot of things such as what happened after the Seventh Umbral event. While I can’t really say too much about the mechanics, there will bosses that can only be defeated by performing certain actions and that have different phases. Without having a party that can deal the proper amount of damage, you won’t be able to move past certain phases. Additionally, there will be shared damage type of attacks that you will need to have 4 people get hit by, as well as have a certain character act as a channeler for the damage. There will be a lot of different elements present.

The Crystal Tower is content that can be undertaken by a 24 person party. I don’t think that difficulty is really that hard, and we’ve adjusted it so it’s something that can be enjoyed by everyone.

Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

Q21: Will we be able to fight the primal “Good King Moggle Mog XII” in ARR?
A21: “Good King Moggle Mog XII” will be introduced in patch 2.1. Oh, on a side note, we plan to implement “extreme” versions of all the primals!


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P6 – Unicorn, General Q&A 

Q22: We’ve already seen chocobos and magitek armor mounts, but will you be adding even more? 
A22: [Video introduces the unicorn mount.]

Q23: You previously mentioned that you might restrict the number of times we are able to roll a NEED on loot. Have you decided if any restrictions will be in place?
A23: After discussing the matter internally, we have decided not to implement any restrictions on the looting system.

Q24: The starting stats are different for each race, but will these variations only be marginal when reaching level 50 or will differences arise?
A24: It will be marginal.

Q25: When will the job-specific armor for the companions be implemented?
A25: They will be available at launch.

Q26: If you make it possible to transfer items between characters on the same account, and you can transfer relics or other Unique/Untradable items, would it be possible to equip them on the character you transfer the items to?
A26: No, if it’s for the above stated items, you wouldn’t be able to equip them unless they were acquired on that character.

Q27: Can you show us any images of the furniture that we can place within our houses?
A27: [Artwork shown]

Q28: I’ve heard that there is going to be a darklight armor for white mages. Is this true?
A28: Yes, it is true!

Q29: What’s the status of the marriage system?
A29: We’d like to implement this as soon as possible in a way you can invite a lot of people

Q30: Is there any new information on the “rare weapon apperance” system?
A30: After discussing the matter internally, we came to a conclusion that we are not ready to implement the system because of the various unique-looking weapons we have in the game. The basic idea behind the system is that players will be able to change the appearance of their weapon to something unique. It’s strictly a visual thing and it won’t have any impact on the stats.

Q31: In addition to primal battles, will you also be implementing hard-mode for instanced dungeons? 
A31: Yes, we will.

Q32: There are a number of primal battles in ARR, but will there be a Morbol’s Wrath kind of primal battle?
A32: Well, we’ve implemented a high level morbol FATE, so please try and find it!


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P7 – PVP, Housing, Duty Finder

Q33: Show us the Ul’dah and Gridania housing areas!
A33: We should be able to show you next Letter from the Producer LIVE.

Q34: Are there any surprise announcements you are hiding and planning to mention right before launch?
A34: I’m pretty sure we said quite a lot today…

Q35: Will the Free Company housing be in the area of the Grand Company we belong to?
A35: There are no real restrictions on this, so you can build your house in the location of your choice.

Q36: What’s the status of the treasure map idea?
A36: Being able to play this content is not very far away. We are planning on fleshing out the system for a beastmen tribe related to treasure maps.

Q37: Will housing areas be implemented in Coerthas and Ishgard in the future?
A37: After implementing the housing area in the initial three regions, we will add housing areas to other regions if we receive enough requests!

Q38: Will you be able to have your minions run loose in your house or set them up as furniture?
A38: I think it would be possible, so I will let the lead know

Q39: When we change our grand company, we are unable to equip any of our previous grand company gear. Could you let us convert our previous gear into seals?
A39: We would like our players to choose their grand company based on their play styles. This also means that we assume players may go back to their original grand company at some point. Therefore, we currently have no plans to implement a trade-in feature.

Q40: When randomly choosing content through the Duty Finder you said that the rewards will become significantly better, but exactly what kind of rewards get better?
A40: The percentage of tokens you can obtain will increase. We’ve decided to implement this once we add a bit more level 50 dungeons

Q41: I heard that you can reallocate your attribute points, but will this be something you can do easily multiple times?
A41: It won’t be something you can do so easily. For example, it’s not like you will be able to allocate them so today you can challenge the Great Labyrinth of Bahamut as scholar, and tomorrow allocate them so you can go as summoner.

Q42: Could you show us some in-game footage of PvP?
A42: [In-game footage of the PvP area shown]

Q43: Could you provide us more information on when we will be able to develop add-ons and when official add-ons will be released?
A43: We just started working on an environment that players can use to create add-ons. Therefore, we should be able to provide an update around 8 months after launch.


Final Fantasy XIV Letter From The Producer Live VIII 08/08/2013 P8 – Welcome Back Campaign, Veteran Awards, Closing

Q44: When coming back for ARR, I heard there would be a Welcome Back Campaign, but could you tell us the time period and other details for this?
A44: Those of you who played FFXIV 1.0 will be able to play ARR free until September 9, 2013.

Q45: Are there any plans to implement an item that can be used to change the appearance of our characters?

A45: Before I answer that question, let me tell you about a discussion that happened during one of the shareholder meetings. One of the shareholders asked me “Are there any rewards for playing the game for a long period?” 
The following was my answer to their question:
The feature you are referring to is called the veteran reward system. Players will receive rewards based on the accumulated subscription period. While there are many subscription plans in ARR, players will receive rewards for every 30 days of subscription.

Reward for subscribing 30 days:
– Wind-up Cursor (minion)
– Phial of Fantasia (Used to change the appearance of your character)

Reward for subscribing 60 days:
– Cascadier Uniform Voucher (Grants black “heat resistant gear”)
– A Black Chocobo Chick (minion)

Rewards for subscribing 90 days:
– Beady Eye (Ahriman minion)
– Voidsent Resonator (Ahriman mount)

Furthermore, the unique feature about the system is that players will receive the reward immediately upon subscribing for more than 30 days. For example, if a player subscribes for 90 days, they will immediately receive the reward for subscribing 30 days, 60 days, and 90 days.

Please note that we will continue to implement additional rewards (120 days, 180 days, etc.) via future patches.

Final Fantasy XIV: A Realm Reborn – Eorzea Collection 2013S

Aque’s Plans for August 2013! Final Fantasy XIV Binge GO GO?

So… I was making my ‘gaming’ calendar which has been sadly empty since 1.0 went down… and realized that this month is almost entirely FFXIV related, HURRAY!

Some of my to-do list will include the following:

  • Squeeze in about 60 hours of work during weekdays, per usual
  • Spend copious amounts of time bugging the heck out of Hubby while he’s trying to Kerbal (really though those poor poor kerbals ; ; how dare he keep blowing them up!)
  • Finish up all fragments in FF13-2
  • Install new SSD and re-install every software for PC #2
  • ‘Test’ Phase 4 uh huh, arcanist to 20 in first hour let’s go
  • Virtually attend Gamescom, live stream Launch event and Pax Prime
  • All the while playing FFXIV mind you /nods
  • Plan for September… woot!
Aque's August

My gaming August

#FFXIV ARR – Early Access Registration Begins 08/20/2013

From Bayohne:

The pre-order codes that are being distributed for North America and Europe include instructions that they will be redeemed via a special website:
NA: http://preorder.na.finalfantasyxiv.com
EU: http://preorder.eu.finalfantasyxiv.com

This special site is not yet live for users to redeem the codes received from their retailer.
Once the code redemption for this site is live, scheduled for August 20, 2013, you will be able to enter the code you received that looks like: ABCDEF-###-ABCDEF-###

That will then give you all the instructions required to register your early access code

In short, hang tight guys and don’t panic!

#FFXIV ARR Announcement Summary (08/08/2013)

During the 8th LIVE Letter, several announcements were made including the Welcome Back Campaign and Veteran Rewards. Be sure to review the details of these announcements in preparation for launch!

Welcome Back Campaign

All players who have registered a service account for FINAL FANTASY XIV can play for free until September 9, 2013.

  • Players who register after the start of official service are also eligible for this campaign.
  • Starting September 10, 2013, players will be required to pay a subscription fee.
  • The 30-day trial included with purchase of the game will be applied upon the conclusion of the campaign.

Veteran Rewards
Veteran Rewards are special in game item bonuses awarded based on how long you have had an active subscription. These rewards will be distributed via the moogle delivery service once you have reached a certain number of days subscribed.

The following rewards will be issued based on your number of days subscribed.

Rank Item Name Image
Rank 1 (30 Days) Wind-up Cursor Minion minipointer
Fantasia Legend states that any who drink this mysterious liquid before lying down for the evening will awaken a new man (or woman).
Grants you a single opportunity to edit your appearance in the character creation screen upon your next login.
Rank 2 (60 Days) Black Chocobo Chick blackchocobo
Cascadier Uniform Voucher cascadierblack
Rank 3 (90 Days) Beady Eye beadyeye
Voidal Resonator voidresonator

* Additional ranks will be added after the start of official service.
* Bonus items will be sent only once to the corresponding characters on a given service account.

Veteran Rewards are granted based on the number of days subscribed rather than time played. For example, a player who subscribes for 90 days is eligible to receive the 30, 60, and 90 day Veteran Rewards all on their first day.

World Transfer Service
This is an optional paid service that allows characters from active service accounts for FINAL FANTASY XIV: A Realm Reborn to be transferred to a World of your chooosing.

  • Characters may transfer items, gil
  • and retainers to their destination World. However, linkshells, free companies, and friend lists cannot be transferred.
  • Due to fluctuations in World populations, certain Worlds may not be available for transfer.
  • Because transferred characters may influence the economy of their destination World, a limit has been placed on the amount of gil that can be transferred.

A separate announcement will be made with further details on Veteran Rewards and the World Transfer Service at a later date.

#FFXIV Sound Master Soken – the Dork

Soken Working Hard

Soken-san enjoying arts and crafts….

Sokenmoner

Final Result….Sokenmoner !!!

#FFXIV Before Meteor Soundtrack – Sampling

Final Fantasy XIV: Letter From The Producer Live VIII 08/08/2013 – Aque’s Jibba Jabba

Event has ended!
My summary and thoughts below as well as Q&A Official translations. Will be updating later with media items. PS: official Q&A Thread getting hammered but I managed to grab all the available questions, will continue trying to grab the others as well.

I will be posting my comments and thoughts here throughout the stream! Will need to reload to see any updates

  • PS3 menu system is in! Hopefully we will see it during Phase 4, I prefer that more than the icons menu
  • Fishing is in!
    – Just for fun as mentioned before does not effect economy, lots of bait options, more improved “Log” system.
    – Currently showing all the different fishing activities such as records, achievements etc.
    – Looks fun! /fishing addict
    – Nice to note, they finally also added in the ‘maps’ view directly into the Log! ^^
    – I really like the fishing RSE he’s wearing! It’s a very YoshiP style outfit… lol
    – YoshiP is obsessed with Lalafell, me likey /approves yes yes go fish up that Lalafell to your hearts content /nods nod
    – The Fishing system is designed to combat fish botting, they will have a bot catching tool in game
  • When is Phase 4 and Early Acess starting? Yes YoshiP, this IS the main dish, stop hedging lol


    OPEN BETA/Phase 4: August 17-19 2013

    Those who have been beta testing since Phase 4 can start 08/16/2013

    EARLY ACCESS: August 24-26 2013

    – Awwwwwww dangit only 3 days we won’t get a lot done lol, he said 1 week in game before! Oh well, we sorta knew it would be changed anyways
    – in a way this is quite a relief, 1) gives them more time to finesse the game, 2) Although excited to start early, was rather worried that it’s unbalanced to give players 2 weeks head start time, this way we get a total of 1 week ‘prep’ time before launch

  • Phase 4 Beta will be capped at level 20, only content up to level 20
    – Phase 4 will function exactly like the official version, but with the level cap in place. Totally going to get Arcanist this head start oh yeahhh
    – All game data will definitely be carried over to early start and retail, but if we discover a critical bug (like gil dupe etc) we’ll wipe
  • YoshiP has two request for testing:
    please stress test the housing area! Everything is changeable within the housing area and we really need extensive stress testing in these instances. Please climb the roofs! lol… primarily try to concentrate  on Limsa Lominsa as it will be available. You can’t go inside the houses (hmm? need to double check this) but you will be able to swarm the area /imagines awesome taru army)
    please test the pvp system for us! Coliseum will be in Phase 4. Just hit each other (no problem yoshiP! /smacks person next to her) Just fight each other and stress test as well as system check pvp for us please! Not all PVP abilities and actions are in yet, example if you get slept… uh Run? XD all the gear and actions we showed before will be in for Launch
  • Oh YoshiP stop hedging and answer that “Arcanist in Phase 4?” question NAO! /taps foot stop trying to make Morbol dance…
  • Oh hello, here we go! Arcanist demo video maybe? (I will be posting snapshot videos later btw ^^)
  • Oooohhhh this is Coerthas I bet, the snowy area looks good!!!
  • Arcanist Demo: wearing the Bliaud armor set, busily scribbling away at a book, and Carby is summoned
    – blue carby is a magic, back line user, so ranged
    – Arcanist itself is a DPS class but they do get a healing spell
    – Arcanist will get an ability to sacrifice your HP to heal the pet
    – just like with Chocobo buddy, pet will also have their own commands but more in depth.
    – well this is interesting, ground targeting to show the pet where to go hmm
    – there’s obviously the usual pet commands such as defensive (reacts to player being hit/agro), passive (does nothing at all)
    – the example they use is BLM sleeps a mob, you do not wish for it to attack (my question then is… are we able to specify specific mobs not to attack? O.o if that’s the case OMG awesome)
    – there’s also offensive, where the pet fights freely
    – they are mentioning the FF12 gambit system hmmm don’t get our hopes up YoshiP chin ><
    – ok so this was expect but the arcanist itself does not have high DPS, (duh), they will get self skill such as ruin and bio. Bio is instant cast
    – the arcanist he’s playing with is level 50 btw, and he’s fighting mobs in the 40 range
    – Arcanist has access to a number of DoTs (which plays into DoTs being rockin in this game and stack able like the other classes)
    – oh this is interesting, sort of reminds me of the WoW DK ability, arcanist will get an ability to spread up to 3 debuffs on mobs surrounding the primary target (very very cool!)
    – the idea behind arcanist is to keep up debuff while Carby is dpsing
    – Carby is not earned right off, the player will begin arcanist with Bio and Ruin as low level spells
    – Carby will be released later down the line for the player (I assume it will obviously be part of the class quests)
    – Gold carbuncle is up (yes yes I know, its supposed to be gem named but I don’t remember right now lol)
    – ok I’m pretty sure someone else just randomly appeared in the background of his stream, is he on some kind of test server?
    – Gold carby is a tank type … and they switched to Summoner because of ‘secret stuff” oh you!
  • Summoner
    – Ifrit Egi looks good!
    – Summoner is pure DPS class, Ifrit and Garuda egis are attacker type, Titan Egi is tank type
    – Ground targeting to cast certain spells
    – Summoner, like Arcanist will be using a lot of DoTs, on top of the usual Bio, Miasma, etc. they also get aoe ground spell which will inflect DoTs damage boost. (love this, Summoner will need to pay attention to mob group positioning to maximize their dps)
    – will be able to change summons in battle (need to check this hmmm) looks like he just activates the macro to bring them out
    – additional Egis will be released when game level cap is increased (we already know they’re planning for expansion and level cap increases but did not want to add it during Launch to allow everyone else to catch up, this is exciting news but not unexpected)
  • Scholar
    – Full time healer
    – one fairie will heal, the other will cast buffs
    – to avoid cheesing (hehehe my word!) you won’t be able to switch back and forth to avoid pet dying since the casting takes a long time (dangit! I was already planning on switching my pets back and forth lol going to assume this is the same for all the pet class under Arcanist for now)
    – Scholars are also party buffers which will differentiate them from WHM
    – Scholar will also have ability to regain MP (sigh)
    – Healing/Buff based on ground targeting, for aoe spells
    – It’s obviously very different from WHM
    – Game is balanced for 1 WHM and 1 SCH for 8 man content (yay thanks YoshiP! Was pretty sure it’d be balanced right off)
    – Scholar will get a raise type spell
  • Payment methods
    – aside from Crysta and credit card, there will be a number of other options such as game time cards
    – this will be available in convenience stores and game shops
    – can buy game time for 30 days and 60 days
    – the designs on the cards look awesome!
  • Account services: Paid Server Transfer
    – welcome to the new world order Square Enix /nods
    – can move up to 8 characters to the destination world (ok will post with further details when it’s available)
    – will be added within a month from Live or so (2-3 weeks?)
  • Smartphone App
    – is coming!
    – is called Libra Eorzea (that’s really nifty, looks like a library Icon)
    – It actually looks like the same design as mozk-tabetai! Oh man! (will link this later, one of my Fav JP ffxiv databases)
    – You can login to check on character data, compare gear
    – Awesome, it will be a Square Enix supported FFXIV Database so we
    – Can select a gear, look at stats, see how many materia slots, what kind of materia needed etc, where to buy from NPC, which quest rewards this items
    – QUEST DETAILS! Ok YoshiP you win the internetz, an official ffxivdb/mozk-tabetai! /approves
    – apparently this app was pretty spendy to develop lol…. and yet your players were making this in one man teams! 😛 Maybe you should hire them!
    – will not be linking dungeon strategy but will link to lodestone player blogs (so for those who do not know, JP side always uses lodestone in 1.0 for strategy, hoping that the NA community will pick up this trend too)
    – no additional fee required, usage of Libra Eorzea comes with the game sub fee
    – lots of data and detail in there (keeping in line YoshiP’s complete transparency policy /fangirls)
    – will be available a week after launch for apple devices and a month after that for android
  • Repair Updates and Changes
    – in beta so far, repairing when completely broken is more cost efficient than keeping up with repair, this has been fixed
    – sorry for the oversight!
    – additional feedback list will be released (or has been? I may repost this if its available for public viewing was scared of NDA onis)
  • Duty Finder changes
    – retry feature will be in! Thank god! lol if we find a good party we should definitely be able to retry and redo things in the same group like in WoW
    – when in duty finder group, if we end up being from the same server can we transfer items? They’re looking into this, do not want RMT to abuse
  • In game cosmetic changes and seasonal items
    – patch 2.1 will add the barber, this will be after launch
    – don’t worry about cosmetic changes to character being permanent since you can change at Barber
    – seasonal events will be added for costumes and seasonal gear
    – hahahahahhaha he’s rifling around his papers… here we go the good stuff is coming!!
    – omg… LMAOL SNOW MAN SUIT FOR WINTER /dies laffing I will always regret not getting the reindeer outfit ; ;
    – and oh my… Maid outfit.. oh YoshiP… you and your knee soken team…..
  • The stream is now taking a break and playing a promo video ^^
  • Corrections from Part 1
    – Scholar primary stat is MND up till level 50
    – Summoner primary stat is INT up till level 50
    – post level 50, they’d like us to decide (<,< >.> wut)
    – yes SCH will have raise but WHM will be able to spam heal so it’ll be good to have both styles of healing (again back to tank and raid healing, get used to it!)
    – using ground targeting, you can move the fighting away from you
    – in this case, using ground targeting for fairies will make it so you can place them next to the party members which will be better for the buffing and healing (makes sense ^^)
  • Special Guest
    – Oooo they point to the extra seat… and who… what the heck… who is this? WHERE IS MY WADA!
    – voice actress for Kan-e-senna and Garuda – Tanaka Rie san
    – she’s definitely…. a fascinating personality lol……
    – YoshiP is enamoured or something lol is he blushing???
    – her hair is phenomenal
    – she’s going through the questions and picking some out
  • Crystal Tower and Bahamut bosses
    – there will be hard mode after launch
    Bahamut Labyrinth explains what happens tot he Version 1.0 players that Louisoix teleported away
    – We will continue to modify the difficulty level and enhance battles with each patch
    – can’t talk about types of mobs or bosses yet
    – battle mechanics wise, should probably not stand in one spot, have to split up and fight based on each encounter
    – there will be places where you start the dungeon as 8 but mid way through, split up into two groups
    – theres also an encounter where you have to deal a set amount of dps in a set amount of time
    – need good gear to challenge these (in a way new players should probably work on primal gear sets before doing these)
    Crystal Tower is 24 man raid content
    – the content is a bit hard but we also want to open it to Duty Finder and pick up a group
    – for this reason its moved back to patch 2.1 scheduled for after launch
    – this will give players time to get good gear in preparation for Crystal Tower around 3-4 months (this is great! Will let us finish relics, complete our primal weapon sets etc)
  • How will the primal encounters change from Version 1.0?
    – Ifrit’s ability ranges will be changed and players already saw some of it in Beta
    – Garuda was pretty hard in 1.0, wonder what it’s like in 2.0!
    – paying attention to the primal map will be critical
  • Can we send tells during Raid?
    – Currently still cannot because they want to regulate player interactions (this is my interpretation >.> I mean this is REALLY what it sounds like to me and completely disagree with this decision, just let your players do whatever they want!)
    – we will expand the duty finder later
    – we will release the /tell feature later maybe (sighhhh I’m sure you guys have your reasons but none of it make any sense what so ever)
  • Moogle will be 2.1?
    – moogles are not really a primal, it was created for 1.0 content
    – OMG she has moogle nail art /loves lol
    – moogle battle is prepared there will be 3 different difficulty, easy, hard and extreme! (awesomeee)
  • UNICORN MOUNT!!
    – oh my goodness… Unicorn Mount… and it looks pretty /wants ; ; very welld one animations too
    – side saddle is pretty awesome ^^
    – gender and race will change the sitting animation, nice again!
    – Tanaka Rie is totally freaking out at the unicorn, its kind of cute lol
    – apparently this is part of the Conjurer class quest…. hmmmmm so what do the other classes get?????
  • Loot system
    – adjustments have been made to end game content in regards to drop rate, clear rate and gear to role ratio balancing
    – there will be no restrictions at launch (this is referencing that original idea that you can only need a certain amount of time in a week/day etc which was mentioned by YoshiP last year)
    – they want to continue encouraging Legacy players who do dungeons etc and have been passing gear to new players (awww yay community ^^)
  • Tanaka Rie-san is now asking her own question: racial stat differences, will this be a big deal at 50?
    – its small and nothing to worry about
  • What about shared retainers or shared items between retainers?
    – this will not be done
    – ability to transfer relics between characters seem a bit broken etc. and system can be abused
  • Equipment for Buddies?
    – will be ready for launch
    – high level FATEs may have this, dungeon or boss clears as well
  • Primal furniture??
    – they are showing something that looks like Leviathan… fountain?
    – and now they’re showing Garuda sofa lol… hahaha
    – ohhh the bed designs are awesome, it’s like a bookshelve/nook with a bed built in, APPROVE!
    – Free Company also has their own furniture series design
  • Free Companies
    – (We heard some of this a while back so it’s nice to get details on it woot!)
    – FC earn points by completing quests and buying ether wheels
    – players will egt an affect for some time
    – they are now showing moogle, tonberry mandy, chocobo chick items for the housing (which I assume is the source of the FC wide buff? ok this sounds a bit off… will confirm later so don’t take this as fact lol)
    – oo the Ahriman clock thing is pretty awesome
    – Tanaka Rie san exclaiming at each screenshot is pretty amusing lol she’s so excitable
    – Morbol series bookshelves…. chandelier HAHAHAHA
  • LIVE Demo of PVP? and random chatter
    – they’re trying to set this up so they’re just chatting now
    – Tanaka Rie rocks, trying to get them to show us more Darklight pieces, YoshiP said no :p
    – Excalibur system… what the heck is that? whatever it is, it’s not the real name but they did specifically mention the word Excalibur so >.> I need to look this up hmm
    – There’s apparently lots of graphic work put into it… ahhh it’s the FF legendary weapon system? fascinating
  • Marriage system – will add in after launch some time (this is not priority! XD)
  • Grand Company Specific Gears
    – as a version 1.0 player, changing grand company in 2.0 makes previous gc seal gear earned obsolete since you cannot equip it
    – apparently its part of the role play element where you have to make a choice hmmm
    – will provide more detail on this later
  • PVP gears (and vanity slots?)
    – some kind of awesome looking helm
    – cool looking lance weapon?
    – a bird themed staff
    – wait is that a legatus themed 2H staff?
    – aww cold weather gear like coat and junk… ok this cant be PVP gear lol
    – dutch maid outfit
    – a… ferry man outfit? O.o
    – ok some ff4 looking pvp gears?
    – a musketeer pompadour style hat/outfit set
    – warrior of light looking outfit as well
  • (they’re jibba jabbaing right now so going to paste some official translations below)
  • Additional Housing details
    – does your GC affiliation lock down which city you can make housing in? Nopes!
    – Can we have housing in Ishgard and Coerthas? this is interesting, YoshiP asks if we’d like it if Behemoth attacks the housing area lol
    – can minions roam around the housing area? YoshiP likes this idea and will ask dev team
  • Can job quests be cleared solo?
    – if you the skills! (good answer :P)
    – artifact gear for each job
    – theres also npcs to team up with and you’re questing for them so yes soloable
    – please try different jobs (If you aren’t tsk tsk! that’s like a huge chunk of the game right there you’re missing out on XD)
  • Duty Finder additional details
    – if signing up for ‘any/all’ content, will there be a loot bonus? not currently but may be implemented after launch when theres a lot more dungeons being added
    – token system will be implemented then and player can collect token to get gear (sounds similar to Justice point system to me!)
    – even if you cannot clear ifrit completely or all the time (hmm?) with tokens you will be able to get something close/similar in order to clear the content
  • YoshiP is trying to troubleshoot something on the demo system it looks like? Regardless its hilarious watching them trying to ‘cover’ for it
  • Status points – reapply (PLEASE??)
    – YoshiP is hedging because he thinks this is a hard question…
    – he does not want players to arbitrarily change stats on the fly
    – (OK even with the live translate and my basic understanding of spoken JP, his answers kind of make no sense, so I think he’s just distracted by the problems with the demo engine and a certain level of “no comment” lol)
  • Addons! (finally)
    – it’s ready to go, but they won’t release it right now since there’s still a lot of work to do for it
    – he expects around 6 months after launch
    – they want to provide the tools and foundation for creation of the add ons
    – these tools will be provided to users
  • YAY! Demo engine is up
    – appears to be an area in Limsa Lominsa, looks grey, maritime ahhh the Coliseum area!
    – I see a moogle here for mail delivery, boat dock apparently connected to Moraby Bay
    – a ranking board for PVP
    – loving the look and feel of this place, almost seems like pirate town! wooo
    – there are two teleport/aether on screen interesting, speak to npc to join battle
    – area is created in a crater caused by the Dalamud
    –  4×4, 8×8 arena available through finder, works the same way as regular finder where you can have a premade party signed up for additional members etc.
    – they stopped the stream, YoshiP and his secrets lol
    – that was really cool that they decided to show portions of the Coliseum on the spot like that, not a planned event at all YAY FOR TRUE LIVE!
  • Welcome Back Campaign! and Veteran Rewards
    those who played FFXIV Version 1.0 can play FFXIV: ARR for Free until Sept 9th (Monday!)
    – you will recall this was mentioned a while back, instead of a ‘free trial’ we get the free play time for around 2 weeks
    – download client for free
    – veteran rewards program grants various bonuses depending on how long you have been a subscriber
    – this is coming from the marketing and PR team
  • Veteran 30 Days reward
    – Wind=up Cursor Minion (HAHAHA I was waiting for this) and Phial of Fantasia
    – now they’re showing the wind up cursor in game… and its… RIDICULOUS! I must bug Vivid with this… kind of reminds me of the constantly pointing Fairie in Dragon’s Crown
    – Phial of Fantasia is a character remake ticket
  • Veteran 60 Days reward
    – Black chocobo chick minion!! So cute lol they’re showing it now
    – Black swimsuit? Heck is that….
  • Veteran 90 Days Reward
    – Beady eye minion!! Ok… SUPER CUTE!!
    – Voidal Resonator Mount – ahriman mount oh yeah! Tarus on the eyes look… ridiculously awesome lol
    – ok… a tall Elvaan demo on an ahriman.. that poor mount looks like he’s about to wilt from the weight, see that Katsu, Lalafell rules /nods- there will be additional categories such as 120 days, 180 days
    – if you pay up front for these play times, you’ll get all the rewards at once
    – ok Ahriman mount is rather ridiculous lol
    – more rewards for longer pay time will be added with each patch, so look forward to it!
  • I think they’re finally wrapping up now? lol each Live Letter gets longer! /not complaining ^^ /yoshiPFangirls
  • Additional announcements
    August 21-25 YoshiP will be at Gamescom in Germany for a stage event, battle challenge and autograph session
    – (hmm this is cutting super close to launch YoshiP! /cracks whip)
    – The battle challenge is to fight TITAN! Niceee very very cool idea me likey
    – winners get a cool t-shirt with “I Beat Titan”
    – August 27th – Launch event in Shibuya Hikarie Hall B in Japan
    – Mini letter from the Producer LIVE
    – Demo booths (ahhh I want to go ; ; but I also want to play the game lol and I’m not in Japan so _-_)
    – I believe that this the event where only 200 invites will be sent out, I will look for that registration page and post here
    August 30 to September 1st – Pax Prime – At the Red Lion in Seattle, AMERICA hahaha I love that they highlighted that
    – Ok I’m super jealous, both Varg and Kenny will probably get to meet YoshiP ;x maybe I should have accepted that ticket Kenny got me ><
    – Stage event, battle challenge and autograph session as well
    – and omg… Knee-high Soken will be there … Kenny, make sure you tackle him
    – Again, the battle challenge for the new events will be Titan
    – Ok Vargy! Your job is to transmit live footage of the event okiedokies -_-
    – YoshiP is complaining that he will not have any time to level up his launch character lol…
    – Foxclon is going to London and will be missing even early access and Beta Phase 4, they’re whining now puahahaha
    – Tanaka Rie rocks…. “well.. sorry but we’ll be having fun with the game teehee”
    – it really is too bad that they wont be able to login to launch and junk coz I’m pretty sure these two likes to drop in on players anonymously lol
    – all these events will be broadcasted apparently? I’ll definitely be keeping track of this! Even with the game going on hmm… wait.. hmmm /torn
  • They just referred to her as Tanaka-san …. that…. lol…. I preferred Rie-san
  • She just shoved her plushie moogles at YoshiP and his face is really red now oh my lol
  • YoshiP is rambling and asks “what was I saying” to which Tanaka Rie-san says “Who the heck knows???” jk XD
  • Collectors Edition
    -He’s showing off the CDs, box art, etc now, cannot wait to see my collectors edition ^^
    – ohhhhhhhhh the book is absolutely beautiful!!
    – all online purchases for Collectors Edition ran out but apparently some local stores still have copies (Japan onry obviously)
  • Last Comments from Yoshida-San
    – From the announcement of ARR during First Live Letter until now, we’ve been working our butts off
    – Phase 3 saw a lot of players logging on and playing continuously even though the beta itself only lasted 13 days
    – Thank you for all the support /bow
    – I’m sorry the Phase 3 will be wiped but play Phase 4 /nods
    – See you again at the next Live Letter and during Launch!!
    – No I’m not quitting!
  • SAYONARA!!

Q1: When is Open Beta and Early Access?
A1: Beta Test phase 4 will run from August 17-19. Those who participated in the Beta Test phase 3 will be able to participate from August 16th. Early access will run from August 24th until the 26th with official service begins on August 27th, but the servers won’t go down after Early Access, so you’ll be able to play non-stop from August 24th.

Q2: What type of restrictions (including the level cap) will be implemented in phase 4?
A2: First, the level cap for phase 4 will be set to level 20. Therefore, game content will also be restricted to that which can be done within level 20. Please note that the content itself is exactly the same as the retail version of ARR.

Q3: The characters we create in Beta Test phase 4 will carry over to the official release, but will the items, quests, and other data besides our appearance also be carried over?
A3: Yes, everything will be carried over.

Q4: Will a screenshot feature be added to the PlayStation 3 version in Beta Test phase 4?
A4: Yes, we will be implementing this.

Q5: Will the arcanist class be available in phase 4?
A5: Yes, it will be available in phase 4!

Q6: Is there anything you would like for us to test specifically in phase 4?

A6: There are two things we would like you to test in phase 4. 
First, we are planning to do a stress test on the housing area (mainly to see how the graphics will stress the system). A housing area will be released in the La Noscea area during the stress test so please come check it out!

Second, the PvP system. While the content was referred to as the “Coliseum” up until now, we have changed it and it is now known as the “Wolves’ Den.” We would like the players to test the basics of the PvP system (i.e. attack ranges, etc.). Therefore, the PvP-specific actions will not be available during the PvP test.

Therefore, you will only be able to use your basic attacks at this time.
However, you must be level 30 to enter the “Wolves’ Den.” Since the level cap of phase 4 is set to 20, we will need the assistance from our Legacy players to test the system out.

Q7: Will the arcanist’s attribute points be shared between summoner and scholar?
A7: No, they will not be shared.

Q8: Are there any plans to implement additional egi?
A8: If we were going to implement additional egi, it would be when we raise the level cap.

Q9: Can you show us some in-game footage of the arcanist, summoner, and scholar?
A9: [In-game footage was shown]

Q10: Just like how arcanist has summoner and scholar with differing roles, I’m sure in the future there will be other classes that have different branching roles. What kind of jobs are you planning to add to classes?
A10: Of course we have plans. It’s probably a bit early to talk about this, but we are of course thinking about plans for how to continue development with the expansion we are referring to as 3.0 and other patches.

Q11: Will there be any additional payment methods other than credit card and Square Enix Crysta?
A11: Yes, we are planning to introduce “game time cards” which can be purchased at your nearest electronic store or convenience store. Players will be able to purchase game time for 30 days, 60 days, and also be able to choose from a variety of designs. These designs will be available in other countries as well so please stay tuned!
(Please note that these details may vary from region to region.)

Q12: Are you planning to have a world transfer service?
A12: As this is a game with world barriers, we will be preparing this service so you can move to the same world as old friends as well as new people you meet and become friends with through the Duty Finder. We plan on starting this fee-based service that will allow you to transfer to the world of your choice around 2-3 weeks after launch. Once we have finalized the details we will be sure to let you know.

Q13: When will the smart phone application be released?
A13: We are currently planning to release the application a week after launch. Please note that the application can be used free of charge.

The application will initially be released for iOS and is named “Libra Eorzea.” Players will be able to view their character information, stats of items, quests, instanced dungeons, etc.

Also, the application will be linked with the database that will be placed on the Lodestone.

Q14: In the Player Feedback Status List you mentioned “it’s thought that players would wait until the last minute to repair gear. Doing this would cause a lot of stress worrying about gear damage while playing content when your gear is nearly broken, so we’ve made it so that regardless of when you repair your gear the cost does not change.” However, this is a strange reason to do this. Please go into more details about the thought process behind this. 
A14: As you’ve said, it shouldn’t be a flat rate. Sorry about that. We missed this edit. In Beta Test phase 4, the repair cost will change depending on the amount of durability remaining instead of a flat rate. By the way, when retrying primal battles and such, gear durability will be reduced quite a bit, so we will be easing up on the penalties when the entire party wipes.

Q15: Will we ever be able to transfer item/gil between characters on the same account and World?
A15: We currently have no plans to implement this feature do to various reason such as preventing RMT from abusing the feature.

Q16: What features will we be able to change in the barber shop?
A16: You will be able to change your character’s hairstyle, hair color, eye color, face paint, color of the face paint, and beard. We currently plan to release the barber shop feature in patch 2.1 (initial patch), so please don’t stress too much when creating your character!

Q17: When will be able to obtain the new “heat resistant” gear?
A17: The new “heat resistant” gear will be available during one of the seasonal events called the “Moonfire Faire.” The seasonal event should be introduced around a week after launch. Please note that the heat resistant gear will be swimsuits!

Q18: Will the primal battles be the same as what they were in 1.0?
A18: There are slight changes (some of the elements are moved around, introduced a variety of visual notifications, etc.) made to the primal battles. Even the 1.0 players will be surprised of the changes. Please stay tuned!

Q19: Please tell us what kind of bosses and mechanics are waiting for us in the Great Labyrinth of Bahamut and the Crystal Tower. Will primal equipment be necessary? 
A19: As there are most likely newcomers watching, let me explain simply to start off. The Great Labyrinth of Bahamut will be the hardest content at the start of ARR for a while. It will contain a lot of things such as what happened after the Seventh Umbral event. While I can’t really say too much about the mechanics, there will bosses that can only be defeated by performing certain actions and that have different phases. Without having a party that can deal the proper amount of damage, you won’t be able to move past certain phases. Additionally, there will be shared damage type of attacks that you will need to have 4 people get hit by, as well as have a certain character act as a channeler for the damage. There will be a lot of different elements present.

The Crystal Tower is content that can be undertaken by a 24 person party. I don’t think that difficulty is really that hard, and we’ve adjusted it so it’s something that can be enjoyed by everyone.

Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

Q21: Will we be able to fight the primal “Good King Moggle Mog XII” in ARR?
A21: “Good King Moggle Mog XII” will be introduced in patch 2.1. Oh, on a side note, we plan to implement “extreme” versions of all the primals!

Q22: We’ve already seen chocobos and magitek armor mounts, but will you be adding even more? 
A22: [Video introduces the unicorn mount.]

Q23: You previously mentioned that you might restrict the number of times we are able to roll a NEED on loot. Have you decided if any restrictions will be in place?
A23: After discussing the matter internally, we have decided not to implement any restrictions on the looting system.

Q24: The starting stats are different for each race, but will these variations only be marginal when reaching level 50 or will differences arise?
A24: It will be marginal.

Q25: When will the job-specific armor for the companions be implemented?
A25: They will be available at launch.

Q26: If you make it possible to transfer items between characters on the same account, and you can transfer relics or other Unique/Untradable items, would it be possible to equip them on the character you transfer the items to?
A26: No, if it’s for the above stated items, you wouldn’t be able to equip them unless they were acquired on that character.

Q27: Can you show us any images of the furniture that we can place within our houses?
A27: [Artwork shown]

Q28: I’ve heard that there is going to be a darklight armor for white mages. Is this true?
A28: Yes, it is true!

Q29: What’s the status of the marriage system?
A29: We’d like to implement this as soon as possible in a way you can invite a lot of people

Q30: Is there any new information on the “rare weapon apperance” system?
A30: After discussing the matter internally, we came to a conclusion that we are not ready to implement the system because of the various unique-looking weapons we have in the game. The basic idea behind the system is that players will be able to change the appearance of their weapon to something unique. It’s strictly a visual thing and it won’t have any impact on the stats.

Q31: In addition to primal battles, will you also be implementing hard-mode for instanced dungeons? 
A31: Yes, we will.

Q32: There are a number of primal battles in ARR, but will there be a Morbol’s Wrath kind of primal battle?
A32: Well, we’ve implemented a high level morbol FATE, so please try and find it!

Q33: Show us the Ul’dah and Gridania housing areas!
A33: We should be able to show you next Letter from the Producer LIVE.

Q34: Are there any surprise announcements you are hiding and planning to mention right before launch?
A34: I’m pretty sure we said quite a lot today…

Q35: Will the Free Company housing be in the area of the Grand Company we belong to?
A35: There are no real restrictions on this, so you can build your house in the location of your choice.

Q36: What’s the status of the treasure map idea?
A36: Being able to play this content is not very far away. We are planning on fleshing out the system for a beastmen tribe related to treasure maps.

Q37: Will housing areas be implemented in Coerthas and Ishgard in the future?
A37: After implementing the housing area in the initial three regions, we will add housing areas to other regions if we receive enough requests!

Q38: Will you be able to have your minions run loose in your house or set them up as furniture?
A38: I think it would be possible, so I will let the lead know

Q39: When we change our grand company, we are unable to equip any of our previous grand company gear. Could you let us convert our previous gear into seals?
A39: We would like our players to choose their grand company based on their play styles. This also means that we assume players may go back to their original grand company at some point. Therefore, we currently have no plans to implement a trade-in feature.

Q40: When randomly choosing content through the Duty Finder you said that the rewards will become significantly better, but exactly what kind of rewards get better?
A40: The percentage of tokens you can obtain will increase. We’ve decided to implement this once we add a bit more level 50 dungeons

Q41: I heard that you can reallocate your attribute points, but will this be something you can do easily multiple times?
A41: It won’t be something you can do so easily. For example, it’s not like you will be able to allocate them so today you can challenge the Great Labyrinth of Bahamut as scholar, and tomorrow allocate them so you can go as summoner.

Q42: Could you show us some in-game footage of PvP?
A42: [In-game footage of the PvP area shown]

Q43: Could you provide us more information on when we will be able to develop add-ons and when official add-ons will be released?
A43: We just started working on an environment that players can use to create add-ons. Therefore, we should be able to provide an update around 8 months after launch.

Q44: When coming back for ARR, I heard there would be a Welcome Back Campaign, but could you tell us the time period and other details for this?
A44: Those of you who played FFXIV 1.0 will be able to play ARR free until September 9, 2013.

Q45: Are there any plans to implement an item that can be used to change the appearance of our characters?

A45: Before I answer that question, let me tell you about a discussion that happened during one of the shareholder meetings. One of the shareholders asked me “Are there any rewards for playing the game for a long period?” 
The following was my answer to their question:
The feature you are referring to is called the veteran reward system. Players will receive rewards based on the accumulated subscription period. While there are many subscription plans in ARR, players will receive rewards for every 30 days of subscription.

Reward for subscribing 30 days:
– Wind-up Cursor (minion)
– Phial of Fantasia (Used to change the appearance of your character)

Reward for subscribing 60 days:
– Cascadier Uniform Voucher (Grants black “heat resistant gear”)
– A Black Chocobo Chick (minion)

Rewards for subscribing 90 days:
– Beady Eye (Ahriman minion)
– Voidsent Resonator (Ahriman mount)

Furthermore, the unique feature about the system is that players will receive the reward immediately upon subscribing for more than 30 days. For example, if a player subscribes for 90 days, they will immediately receive the reward for subscribing 30 days, 60 days, and 90 days.

Please note that we will continue to implement additional rewards (120 days, 180 days, etc.) via future patches.